void Awake() { modalPanelsystem = ModalPanelSystem.Instance(); modalPanelLanguageSelection = ModalPanelLanguageSelection.Instance(); modalPanelItens = ModalPanelItens.Instance(); modalPanelMenu = ModalPanelMenu.Instance(); menuSetupLanguages = MenuSetupLanguages.Instance(); }
public static MenuSetupLanguages Instance() { if (!menuSetupLanguage) { menuSetupLanguage = FindObjectOfType(typeof(MenuSetupLanguages)) as MenuSetupLanguages; if (!menuSetupLanguage) // Make sure that Modalpanel existes. { Debug.Log("There needs to be one active MenuSetupLanguages Script on a GameObject in your scene"); } } return(menuSetupLanguage); }