Example #1
0
 private void ShowMenuExclusively(GameObject toShow)
 {
     MenuObjects.ForEach(menu => {
         bool show = toShow == menu;
         menu.SetActive(show);
     });
 }
Example #2
0
 void OnClick()
 {
     if (GetGui3D().HoverObject != null)
     {
         Gui3DObject hoverobj = MenuObjects.Find(obj => obj.gameObject == GetGui3D().HoverObject.gameObject);
         if (hoverobj != null)
         {
             SelectedIndex = MenuObjects.IndexOf(hoverobj);
         }
         for (int i = 0; i < MenuObjects.Count; i++)
         {
             if (i != SelectedIndex)
             {
                 (MenuObjects[i] as Gui3DCheckBox).UnCheck();
             }
             else
             {
                 (MenuObjects[i] as Gui3DCheckBox).Check();
             }
         }
     }
     else
     {
         if (!Locked)
         {
             foreach (Gui3DObject obj in MenuObjects)
             {
                 if (!obj.Selected)
                 {
                     (obj as Gui3DCheckBox).UnCheck();
                 }
                 else
                 {
                     (obj as Gui3DCheckBox).Check();
                 }
             }
         }
     }
 }