static void Main(string[] args) { Console.WriteLine("Loading game..."); Thread.Sleep(500); AvailableSaves.PreLoadSaves(); Console.Clear(); MenuInitializer.Run(); }
public async Task OnTick() { if (!firstTick) { firstTick = true; InitStartUpSettings(); ChatCommandsMain.InitAllChatCommands(); MenuInitializer.InitMenu(); } OnTickEvents.Execute(); }
private void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <Player>(); menuInitializer = GameObject.FindObjectOfType <MenuInitializer>(); roomManager = GameObject.FindObjectOfType <RoomManager>(); }