public void OnTriggerEnter2D(Collider2D collision) { string gOTag = collision.gameObject.tag; if (gOTag == "Player") { MIG.GameOver(null); } else if (gOTag == "Payload") { MIG.GameOver("Vous avez perdu votre chargement"); } }
public void OnCollisionEnter2D(Collision2D collision) { if (MIG && collision.gameObject.tag == "Player") { collision.gameObject.SendMessage("StopSound", null, SendMessageOptions.DontRequireReceiver); MIG.GameOver(null); } }
public void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.tag == "Ground") { if (MIG) { MIG.GameOver(null); } else { Debug.LogError("<color='Red'>No Menu Handler given, cannot loose</color>"); } } }