Example #1
0
    public GameObject ReloadMenuEquipItem()
    {
        MenuEquipItem menuItem = menuEquipPrefab.GetComponentInChildren <MenuEquipItem>();

        menuItem.itemDescription = description;
        menuItem.nameText.text   = itemName;

        return(Instantiate(menuEquipPrefab, equipmentMenuList, false));
    }
Example #2
0
    public override void LoadMenuItem(int amount)
    {
        base.LoadMenuItem(amount);
        itemType = ItemType.Equipment;

        MenuEquipItem menuEquipItem = menuEquipPrefab.GetComponentInChildren <MenuEquipItem>();

        menuEquipItem.itemDescription = description;
        menuEquipItem.nameText.text   = itemName;
    }