Example #1
0
        /// <summary>
        /// Build the menu for displaying fixing
        /// </summary>
        /// <param name="builder"></param>
        /// <returns></returns>
        public override MenuToDisplay GetFixMenu(MenuBuilder builder)
        {
            builder = base.GetFixMenu(builder).GetBuilder();

            builder.AddOption(Strings.FixStrings.Reservoir.Drain);
            builder.AddOption(Strings.FixStrings.Reservoir.Sensor);
            return(builder.Build());
        }
Example #2
0
        /// <summary>
        /// Build the menu for displaying attacking
        /// </summary>
        /// <param name="builder"></param>
        /// <returns></returns>
        public override MenuToDisplay GetAttackMenu(MenuBuilder builder)
        {
            builder = base.GetAttackMenu(builder).GetBuilder();

            builder.AddOption(Strings.AttackStrings.Filter.Purity);
            builder.AddOption(Strings.AttackStrings.Filter.Sensor);
            return(builder.Build());
        }
Example #3
0
        /// <summary>
        /// Build the menu for displaying fixing
        /// </summary>
        /// <param name="builder"></param>
        /// <returns></returns>
        public override MenuToDisplay GetFixMenu(MenuBuilder builder)
        {
            builder = base.GetFixMenu(builder).GetBuilder();

            builder.AddOption(Strings.FixStrings.Pump.Flow);
            builder.AddOption(Strings.FixStrings.Pump.Sensor);
            return(builder.Build());
        }
        static void Main(string[] args)
        {
            PrintCitizenOption printCitizen = new PrintCitizenOption();
            Option1            option1      = new Option1();
            ExitOption         existOption  = new ExitOption();

            Validation    validation    = new Validation();
            ConsoleSystem consoleSystem = new ConsoleSystem();

            MenuBuilder <string> menuBuilderString = new MenuBuilder <string>(consoleSystem, validation);
            MenuBuilder <int>    menuBuilderInt    = new MenuBuilder <int>(consoleSystem, validation);

            var menu = menuBuilderString
                       .AddOption(option1.OptionMessage, option1)
                       .AddOption(existOption.OptionMessage, existOption);


            var menu2 = menuBuilderInt
                        .AddOption(1, new MenuOption <string>(menu.Build(), "new menu"))
                        .AddOption(2, printCitizen)
                        .AddOption(3, existOption)
                        .Build();

            menu
            .AddOption("return to previous menu", new MenuOption <int>(menu2, "new menu"))
            .Build();

            menu2.RunMenu();
        }
        public void RunMenu()
        {
            var mainMenu = _menuBuilderInt
                           .AddOption(1, _globalChatOption)
                           .AddOption(2, _privateChat)
                           .AddOption(3, _createGroupChat)
                           .AddOption(4, _enterGroupChat)
                           .AddOption(5, _managerSettings)
                           .AddOption(6, _leaveGroupChat)
                           .Build();

            mainMenu.RunMenu();
        }