public ManaBarMenu(Menu.Items.Menu overlayMenu) { var manaBarMenu = overlayMenu.CreateMenu("Mana Bar"); ManaBarItem = manaBarMenu.CreateSwitcher("Enable"); ManaBarValueItem = manaBarMenu.CreateSwitcher("Value", false); }
public DamageCalculationMenu(Menu.Items.Menu menu) { var damageCalculationMenu = menu.CreateMenu("Damage Calculation"); HpBarItem = damageCalculationMenu.CreateSwitcher("Hp Bar"); ValueItem = damageCalculationMenu.CreateSwitcher("Value", false); }
public UltimateBarMenu(Menu.Items.Menu topPanelMenu) { var ultimateBarMenu = topPanelMenu.CreateMenu("Ultimate Bar"); UltimateBarAllyItem = ultimateBarMenu.CreateSwitcher("Ally"); UltimateBarEnemyItem = ultimateBarMenu.CreateSwitcher("Enemy"); }
public BladeMailMenu(Menu.Items.Menu menu) { var bladeMailMenu = menu.CreateMenu("Blade Mail").SetAbilityTexture(AbilityId.item_blade_mail); BladeMailItem = bladeMailMenu.CreateSwitcher("Cancel Combo", false).SetTooltip("Cancel Combo if there is enemy Blade Mail"); EulControlItem = bladeMailMenu.CreateSwitcher("Eul Control").SetTooltip("Use Eul if there is BladeMail with ULT"); }
public TownPortalScrollMenu(Menu.Items.Menu overlayMenu) { var townPortalScrollMenu = overlayMenu.CreateMenu("Town Portal Scroll"); AllyItem = townPortalScrollMenu.CreateSwitcher("Ally"); EnemyItem = townPortalScrollMenu.CreateSwitcher("Enemy"); }
public BlinkDaggerMenu(Menu.Items.Menu menu) { var blinkDaggerMenu = menu.CreateMenu("Blink Dagger").SetAbilityTexture(AbilityId.item_blink); BlinkActivationItem = blinkDaggerMenu.CreateSlider("Blink Activation Distance Mouse: ", 1000, 0, 1200); BlinkDistanceEnemyItem = blinkDaggerMenu.CreateSlider("Blink Distance From Enemy:", 300, 0, 500); }
public DrawingMenu(Menu.Items.Menu menu) { var drawingMenu = menu.CreateMenu("Drawing"); TextPanelMenu = new TextPanelMenu(drawingMenu); DamageCalculationMenu = new DamageCalculationMenu(drawingMenu); }
public AutoComboMenu(Menu.Items.Menu menu) { var autoComboMenu = menu.CreateMenu("Auto Combo"); EnableItem = autoComboMenu.CreateSwitcher("Enable"); DisableWhenComboItem = autoComboMenu.CreateSwitcher("Disable When Combo"); OwnerMinHealthItem = autoComboMenu.CreateSlider("Owner Min Health % To Auto Combo:", 0, 0, 70); SpellsSelection = autoComboMenu.CreateSpellToggler("Spells:", new Dictionary <AbilityId, bool> { { AbilityId.skywrath_mage_arcane_bolt, true }, { AbilityId.skywrath_mage_concussive_shot, true }, { AbilityId.skywrath_mage_ancient_seal, true }, { AbilityId.skywrath_mage_mystic_flare, true } }); ItemsSelection = autoComboMenu.CreateItemToggler("Items:", new Dictionary <AbilityId, bool> { { AbilityId.item_sheepstick, true }, { AbilityId.item_orchid, true }, { AbilityId.item_bloodthorn, true }, { AbilityId.item_nullifier, true }, { AbilityId.item_rod_of_atos, true }, { AbilityId.item_ethereal_blade, true }, { AbilityId.item_veil_of_discord, true }, { AbilityId.item_dagon_5, true }, { AbilityId.item_shivas_guard, true } }); MinHealthToUltItem = autoComboMenu.CreateSlider("Target Min Health % To Ult:", 0, 0, 70); }
public WithMuteMenu(Menu.Items.Menu menu) { var withMuteMenu = menu.CreateMenu("With Mute"); ToggleHotkeyItem = withMuteMenu.CreateToggleKey("Toggle Hotkey", Key.None); ComboHotkeyItem = withMuteMenu.CreateToggleKey("Combo Hotkey", Key.None); }
public MoreMenu(Menu.Items.Menu menu) { var moreMenu = menu.CreateMenu("More"); AutoComboMenu = new AutoComboMenu(moreMenu); SmartArcaneBoltMenu = new SmartArcaneBoltMenu(moreMenu); SmartConcussiveShotMenu = new SmartConcussiveShotMenu(moreMenu); }
public RangeMenu(Menu.Items.Menu showMeMoreMenu) { var rangeMenu = showMeMoreMenu.CreateMenu("Range"); CustomRangeMenu = new CustomRangeMenu(rangeMenu); CustomRange2Menu = new CustomRange2Menu(rangeMenu); CustomRange3Menu = new CustomRange3Menu(rangeMenu); }
public CheckHandOfMidasMenu(Menu.Items.Menu showMeMoreMenu) { var checkHandOfMidasMenu = showMeMoreMenu.CreateMenu("Check Hand Of Midas").SetAbilityTexture(AbilityId.item_hand_of_midas, MenuAbilityTextureType.Item); EnableItem = checkHandOfMidasMenu.CreateSwitcher("Enable"); SideMessageItem = checkHandOfMidasMenu.CreateSwitcher("Side Message"); PlaySoundItem = checkHandOfMidasMenu.CreateSwitcher("Play Sound"); }
public FarmMenu(Menu.Items.Menu menu) { var farmMenu = menu.CreateMenu("Farm"); FarmHotkeyItem = farmMenu.CreateHoldKey("Farm Hotkey"); FarmItem = farmMenu.CreateSelector("Farm:", new[] { "Arcane Bolt & Attack", "Attack" }); HeroHarrasItem = farmMenu.CreateSelector("Hero Harras:", new[] { "Attack", "Arcane Bolt & Attack", "Disable" }); }
public SmartConcussiveShotMenu(Menu.Items.Menu menu) { var smartConcussiveShotMenu = menu.CreateMenu("Smart Concussive Shot").SetAbilityTexture(AbilityId.skywrath_mage_concussive_shot); AntiFailItem = smartConcussiveShotMenu.CreateSwitcher("Anti Fail"); UseOnlyTargetItem = smartConcussiveShotMenu.CreateSwitcher("Use Only Target").SetTooltip("This only works with Combo"); UseInRadiusItem = smartConcussiveShotMenu.CreateSlider("Use In Radius", 1400, 800, 1600).SetTooltip("This only works with Combo"); }
public SpellsMenu(Menu.Items.Menu menu) { var spellsMenu = menu.CreateMenu("Spells"); SpellsSelection = spellsMenu.CreateSpellToggler("Use:", new() { { AbilityId.skywrath_mage_arcane_bolt, true }, { AbilityId.skywrath_mage_concussive_shot, true },
public CheckRuneMenu(Menu.Items.Menu showMeMoreMenu) { var checkRuneMenu = showMeMoreMenu.CreateMenu("Check Rune").SetTexture("rune_regen", MenuTextureType.Ability); EnableItem = checkRuneMenu.CreateSwitcher("Enable"); SideMessageItem = checkRuneMenu.CreateSwitcher("Side Message"); PlaySoundItem = checkRuneMenu.CreateSwitcher("Play Sound"); }
public RoshanMenu(Menu.Items.Menu showMeMoreMenu) { var roshanMenu = showMeMoreMenu.CreateMenu("Roshan").SetTexture("npc_dota_hero_roshan", MenuTextureType.Unit); PanelItem = roshanMenu.CreateSwitcher("Panel"); AegisItem = roshanMenu.CreateSwitcher("Aegis").SetAbilityTexture(AbilityId.item_aegis, MenuAbilityTextureType.Item); SideMessageItem = roshanMenu.CreateSwitcher("Side Message"); PlaySoundItem = roshanMenu.CreateSwitcher("Play Sound"); }
public TargetSelectorMenu(Menu.Items.Menu menu) { var targetSelectorMenu = menu.CreateMenu("Target Selector"); TargetEffectsMenu = new TargetEffectsMenu(targetSelectorMenu); TargetSelectorItem = targetSelectorMenu.CreateSelector("Select:", new[] { "Near Mouse", "Lowest Health" }); TargetLockItem = targetSelectorMenu.CreateSwitcher("Target Lock"); }
public DisableMenu(Menu.Items.Menu menu) { var disableMenu = menu.CreateMenu("Disable").SetAbilityTexture(AbilityId.item_sheepstick); EnableItem = disableMenu.CreateSwitcher("Enable"); AbilitiesSelection = disableMenu.CreateAbilityToggler("Use:", new() { { AbilityId.item_sheepstick, true }, { AbilityId.item_orchid, true },
public TopPanelMenu(Menu.Items.Menu overlayMenu) { var topPanelMenu = overlayMenu.CreateMenu("Top Panel"); VisibleStatusMenu = new VisibleStatusMenu(topPanelMenu); UltimateBarMenu = new UltimateBarMenu(topPanelMenu); HealthManaBarItem = topPanelMenu.CreateSwitcher("Health and Mana Bar"); }
public LinkenBreakerMenu(Menu.Items.Menu menu) { var linkenBreakerMenu = menu.CreateMenu("Linken Breaker").SetAbilityTexture(AbilityId.item_sphere); linkenBreakerMenu.CreateText("Linkens Sphere:"); PriorityLinkensItem = linkenBreakerMenu.CreateAbilityToggler("Priority1", "Priority:", new() { { AbilityId.item_force_staff, true }, { AbilityId.item_cyclone, true },
public NetworthPanelMenu(Menu.Items.Menu overlayMenu) { var networthPanelMenu = overlayMenu.CreateMenu("Networth Panel"); EnableItem = networthPanelMenu.CreateSwitcher("Enable", false); SizeItem = networthPanelMenu.CreateSlider("Size:", 0, -20, 150); MoveItem = networthPanelMenu.CreateSwitcher("Move", false); PositionXItem = networthPanelMenu.CreateSlider("Position X:", (int)(HUDInfo.ScreenSize.X - 800), 0, 10000); PositionYItem = networthPanelMenu.CreateSlider("Position Y:", (int)(HUDInfo.ScreenSize.Y - 240), 0, 10000); }
public TextPanelMenu(Menu.Items.Menu menu) { var textPanelMenu = menu.CreateMenu("Text Panel"); ComboPanelItem = textPanelMenu.CreateSwitcher("Combo Panel"); UnitComboPanelItem = textPanelMenu.CreateSwitcher("Unit Combo Panel"); MoveItem = textPanelMenu.CreateSwitcher("Move", false); PositionX = textPanelMenu.CreateSlider("Position X:", (int)RendererManager.ScreenSize.X - 200, 0, 10000); PositionY = textPanelMenu.CreateSlider("Position Y:", (int)RendererManager.ScreenSize.Y - 310, 0, 10000); }
public ItemsMenu(Menu.Items.Menu overlayMenu) { var itemsMenu = overlayMenu.CreateMenu("Items"); AllyOverlayItem = itemsMenu.CreateSwitcher("Ally", false); EnemyOverlayItem = itemsMenu.CreateSwitcher("Enemy", true); ExtraSizeItem = itemsMenu.CreateSlider("Extra Size:", 0, -10, 10); ExtraPosXItem = itemsMenu.CreateSlider("Extra Pos X:", 0, -150, 150); ExtraPosYItem = itemsMenu.CreateSlider("Extra Pos Y:", 0, -150, 150); }
public CustomRange2Menu(Menu.Items.Menu rangeMenu) { var customRange2Menu = rangeMenu.CreateMenu("Custom Range 2"); EnableItem = customRange2Menu.CreateSwitcher("Enable", false); RangeItem = customRange2Menu.CreateSlider("Range: ------------------------------------------", 600, 0, 5000); RedItem = customRange2Menu.CreateSlider("Red:", 255, 0, 255); GreenItem = customRange2Menu.CreateSlider("Green:", 0, 0, 255); BlueItem = customRange2Menu.CreateSlider("Blue:", 0, 0, 255); }
public BloodseekerRuptureMenu(Menu.Items.Menu moreInformationMenu) { var bloodseekerRuptureMenu = moreInformationMenu.CreateMenu("Bloodseeker Rupture").SetAbilityTexture(AbilityId.bloodseeker_rupture); EnableItem = bloodseekerRuptureMenu.CreateSwitcher("Enable"); AutoStopItem = bloodseekerRuptureMenu.CreateSwitcher("Auto Stop"); RedItem = bloodseekerRuptureMenu.CreateSlider("Red:", 255, 0, 255); GreenItem = bloodseekerRuptureMenu.CreateSlider("Green:", 0, 0, 255); BlueItem = bloodseekerRuptureMenu.CreateSlider("Blue:", 0, 0, 255); AlphaItem = bloodseekerRuptureMenu.CreateSlider("Alpha:", 40, 0, 255); }
public MysticFlareMenu(Menu.Items.Menu menu) { var mysticFlareMenu = menu.CreateMenu("Mystic Flare").SetAbilityTexture(AbilityId.skywrath_mage_mystic_flare); MinHealthToUltItem = mysticFlareMenu.CreateSlider("Target Min Health % To Ult:", 0, 0, 70); mysticFlareMenu.CreateText("MysticFlareMenu1", ""); BadUltItem = mysticFlareMenu.CreateSwitcher("Bad Ult", false).SetTooltip("It is not recommended to enable this. If you do not have these items (RodofAtos, Hex, Ethereal) then this function is activated"); BadUltMovementSpeedItem = mysticFlareMenu.CreateSlider("Bad Ult Movement Speed:", 500, 240, 500).SetTooltip("If the enemy has less Movement Speed from this value, then immediately ULT"); }
public RadiusMenu(Menu.Items.Menu menu) { var radiusMenu = menu.CreateMenu("Radius"); ArcaneBoltItem = radiusMenu.CreateSwitcher("Arcane Bolt"); ConcussiveShotItem = radiusMenu.CreateSwitcher("Concussive Shot"); AncientSealItem = radiusMenu.CreateSwitcher("Ancient Seal"); MysticFlareItem = radiusMenu.CreateSwitcher("Mystic Flare"); TargetHitConcussiveShotItem = radiusMenu.CreateSwitcher("Target Hit Concussive Shot"); BlinkDaggerItem = radiusMenu.CreateSwitcher("Blink Dagger", false); }
public SpellsMenu(Menu.Items.Menu overlayMenu) { var spellsMenu = overlayMenu.CreateMenu("Spells"); AllyOverlayItem = spellsMenu.CreateSwitcher("Ally", false); EnemyOverlayItem = spellsMenu.CreateSwitcher("Enemy"); ModeItem = spellsMenu.CreateSelector("Mode:", new[] { "Default", "Without Texture", "Low" }); ExtraSizeItem = spellsMenu.CreateSlider("Extra Size:", 0, -10, 10); ExtraPosXItem = spellsMenu.CreateSlider("Extra Pos X:", 0, -150, 150); ExtraPosYItem = spellsMenu.CreateSlider("Extra Pos Y:", 0, -150, 150); }
public VisibleStatusMenu(Menu.Items.Menu topPanelMenu) { var visibleStatusMenu = topPanelMenu.CreateMenu("Visible Status"); VisibleStatusAllyItem = visibleStatusMenu.CreateSwitcher("Ally", false); VisibleStatusEnemyItem = visibleStatusMenu.CreateSwitcher("Enemy", false); visibleStatusMenu.CreateText(""); EnemyNotVisibleTimeItem = visibleStatusMenu.CreateSwitcher("Enemy Not Visible Time", false); SizeItem = visibleStatusMenu.CreateSlider("Size:", 20, 5, 50); RedItem = visibleStatusMenu.CreateSlider("Red:", 255, 0, 255); GreenItem = visibleStatusMenu.CreateSlider("Green:", 255, 0, 255); BlueItem = visibleStatusMenu.CreateSlider("Blue:", 0, 0, 255); }