Example #1
0
    public override void Zaladuj(Color kolor_Druzyny, Color32 kolor_Figury, Menager_Figur nowyMenager_Figur)
    {
        base.Zaladuj(kolor_Druzyny, kolor_Figury, nowyMenager_Figur);

        GetComponent <Image>().sprite = Resources.Load <Sprite>("T_Skoczek");
        wartosc = 350;
    }
Example #2
0
    public override void Zaladuj(Color kolor_Druzyny, Color32 kolor_Figury, Menager_Figur nowyMenager_Figur)
    {
        base.Zaladuj(kolor_Druzyny, kolor_Figury, nowyMenager_Figur);

        _Ruch = new Vector3Int(7, 7, 7);
        GetComponent <Image>().sprite = Resources.Load <Sprite>("T_Dama");
        wartosc = 1000;
    }
Example #3
0
    public virtual void Zaladuj(Color kolor_Druzyny, Color32 kolor_Figury, Menager_Figur nowyMenager_Figur)
    {
        _Menager_Figur = nowyMenager_Figur;

        kolor = kolor_Druzyny;
        GetComponent <Image>().color = kolor_Figury;
        _RectTransform = GetComponent <RectTransform>();
    }
Example #4
0
    public override void Zaladuj(Color kolor_Druzyny, Color32 kolor_Figury, Menager_Figur nowyMenager_Figur)
    {
        base.Zaladuj(kolor_Druzyny, kolor_Figury, nowyMenager_Figur);

        Pierwszy_Ruch = true;

        _Ruch = kolor == Color.white ? new Vector3Int(0, 1, 1) : new Vector3Int(0, -1, -1);
        GetComponent <Image>().sprite = Resources.Load <Sprite>("T_Pionek");
        wartosc = 100;
    }