public void SetUp()
    {
        var manager  = new GameObject();
        var emulator = manager.AddComponent <Emulator>();

        emulator.Awake();

        var address = new GameObject();

        _addressTextComponent = address.AddComponent <Text>();

        var memoryTextGameObject = new GameObject();
        var text       = memoryTextGameObject.AddComponent <Text>();
        var memoryView = memoryTextGameObject.AddComponent <MemoryView>();

        _memoryView         = memoryView;
        _memoryView.manager = manager;
        _memoryView.address = address;

        _memoryView.Start();
    }