public void RemoveShouldTakeOutVariableIfAvailable(int value) { var memoryList = new MemoryList <int>(); memoryList.Add(5); memoryList.Add(1000); memoryList.Add(80); memoryList.Remove(value); Assert.DoesNotContain(value, memoryList); }
[InlineData(-6)] //should return true public void ShouldReturnTrueIfValueWasEverIncluded(int value) { var memoryList = new MemoryList <int>(); memoryList.Add(6); memoryList.Add(-6); memoryList.Remove(-6); var result = memoryList.HasEverContained(value); Assert.True(result); }
public void RemoveShouldRemoveVariable(int value) { // arrange var memoryList = new MemoryList <int>(); //act memoryList.Add(-5); memoryList.Add(10); memoryList.Add(10000); memoryList.Remove(value); // assert Assert.False(memoryList.Contains(value)); }
public void AddedItemsShouldBeContained(int value) { var list = new MemoryList <int>(); list.Add(value); Assert.True(list.Contains(value)); }
public void AddedItemsAreContained(int val) { var list = new MemoryList <int>(); list.Add(val); Assert.True(list.Contains(val)); }
public void ContainIsTrue() { var list = new MemoryList <int>(); list.Add(7); Assert.True(list.Contains(7)); }
public void ContainIsFalse() { var list = new MemoryList <int>(); list.Add(7); Assert.False(list.Contains(9)); }
public void RemovedItemsShouldNotBeContained() { var list = new MemoryList <int>(); list.Add(5); list.Remove(5); Assert.True(list.Contains(5)); }
/// <summary> /// 增加一条回忆 /// </summary> public void Add(MemoryViewModel memoryViewModel) { if (MemoryViewModels.Contains(memoryViewModel)) { return; } _memoryList.Add(memoryViewModel); MemoryViewModels.Add(memoryViewModel); }
public void OneItemAddedShouldHaveBeenContained(string item) { var sut = new MemoryList <string>(); sut.Add(item); var contained = sut.HasEverContained(item); Assert.True(contained); }
public void ListCanRemove() { var list = new MemoryList <int>(); list.Add(7); list.Remove(7); Assert.False(list.Contains(7)); }
public void ContainsShouldBeTrueForContained() { var list = new MemoryList <int>(); list.Add(6); var result = list.Contains(6); Assert.True(result); }
public void HasContainedShouldBeTrueForHasContained() { var list = new MemoryList <int>(); list.Add(8); var result = list.HasContained(8); Assert.True(result); }
public void ContainsShouldBeTrueIfValueEverContained(int value) { // arrange var memoryList = new MemoryList <int>(); //act memoryList.Add(-5); memoryList.Add(10); memoryList.Remove(10); // assert Assert.True(memoryList.HasEverContained(value)); // act var result = memoryList.Contains(value); // assert Assert.False(memoryList.Contains(value)); }
public void RemoveShouldRemoveSingleItem(int value) { //arrange, act, assert var list = new MemoryList <int>(); list.Add(value); list.Remove(value); Assert.False(list.Contains(value)); }
public void ContainsShouldBeFalseForNotContained() { var list = new MemoryList <int>(); list.Add(7); list.Remove(7); var result = list.Contains(7); Assert.False(result); }
public void RemoveShouldNotThrowException() { var Memory = new MemoryList(); Memory.Add("blah"); Memory.Remove(); var result = Memory.Contains("blah"); Assert.False(result); }
public void ContainsShouldBeTrueForContained(int value) { // arrange var memoryList = new MemoryList <int>(); if (value > 0) { memoryList.Add(value); } // act var result = memoryList.Contains(value); // assert Assert.True(result); }
// load public void LoadData() { for (int i = 0; i < BUTTON; i++) { Board _newBoard = new Board(BOARD_NAME + (i + 1), COUNT + (i + 1) + TYPE + BOARD_NAME, (i + 1) * COST * TWO); Core _newCpu = new Core(CORE_NAME + (i + 1), COUNT + (i + 1) + TYPE + CORE_NAME, (i + 1) * COST * THREE); Disk _newDisk = new Disk(DISK_NAME + (i + 1), COUNT + (i + 1) + TYPE + DISK_NAME, (i + 1) * COST); Memory _newMemory = new Memory(MEMORY_NAME + (i + 1), COUNT + (i + 1) + TYPE + MEMORY_NAME, (i + 1) * COST); DisplayCard _newDisplayCard = new DisplayCard(CARD_NAME + (i + 1), COUNT + (i + 1) + TYPE + CARD_NAME, (i + 1) * COST * FOUR); ComboComputer _newComboComputer = new ComboComputer(COMPUTER_NAME + (i + 1), COUNT + (i + 1) + TYPE + COMPUTER_NAME, (i + 1) * COST * FIVE); BoardList.Add(_newBoard); CoreList.Add(_newCpu); DiskList.Add(_newDisk); MemoryList.Add(_newMemory); DisplayCardList.Add(_newDisplayCard); ComboComputerList.Add(_newComboComputer); } }
public void AddShouldNotThrowException() { var list = new MemoryList <int>(); list.Add(5); }
public void AddShouldNotThrowException() { var Memory = new MemoryList(); Memory.Add("blah"); }