Example #1
0
 public void Awake()
 {
     instance = this;
 }
    // Use this for initialization
    void Start()
    {
        animalMaterials = Resources.LoadAll<Texture>("Textures/AnimalTextures");
        white = Resources.Load<Texture>("Textures/white");
        audio = Resources.Load<Texture>("Textures/Audio");
        sounds = Resources.LoadAll<AudioClip>("Audio/Actions/" + animal);
        manager = FindObjectOfType<MemoryGameManager> ();

        sound = GetComponentInChildren<AudioSource> ();
    }