Example #1
0
        public void Decode2D(IntPtr input, int width, int height, int inputWidthStride, int inputOffset, IntPtr output,
                             int outputWidthStride = -1, int outputOffset = -1)
        {
            if (outputWidthStride == -1)
            {
                outputWidthStride = inputWidthStride;
            }
            if (outputOffset == -1)
            {
                outputOffset = inputOffset;
            }

            // Decode rows
            for (int row = 0; row < height; row++)
            {
                Decode1D(input, width, 1, inputOffset + row * inputWidthStride,
                         output, 1, outputOffset + row * outputWidthStride);
            }

            IntPtr buffer = Marshal.AllocHGlobal(width * height * ElementSize);

            MemoryAllocator.Copy2D(output, width, height, outputWidthStride, outputOffset, buffer, width, 0, ElementSize);

            // Decode columns
            for (int column = 0; column < width; column++)
            {
                Decode1D(buffer, height, width, column,
                         output, outputWidthStride, outputOffset + column);
            }

            Marshal.FreeHGlobal(buffer);
        }
        private void Decode2D(IntPtr input, int width, int height, int inputWidthStride, int inputOffset, IntPtr output, int outputWidthStride,
                              int outputOffset, int level)
        {
            if (level < MaximumLevelNumber && width > MinimumBandSize && height > MinimumBandSize)
            {
                Decode2D(input, (width + 1) / 2, (height + 1) / 2, inputWidthStride, inputOffset, output, outputWidthStride, outputOffset, level + 1);

                _waveletTransformation.Decode2D(input, width, height, inputWidthStride, inputOffset, output, outputWidthStride, outputOffset);

                MemoryAllocator.Copy2D(output, width, height, outputWidthStride, outputOffset,
                                       input, inputWidthStride, inputOffset, ElementSize);
            }
        }
        public void Encode2D(IntPtr input, int width, int height, int inputWidthStride, int inputOffset, IntPtr output,
                             int outputWidthStride = -1, int outputOffset = -1)
        {
            if (outputWidthStride == -1)
            {
                outputWidthStride = inputWidthStride;
            }
            if (outputOffset == -1)
            {
                outputOffset = inputOffset;
            }

            IntPtr buffer = Marshal.AllocHGlobal(width * height * ElementSize);

            MemoryAllocator.Copy2D(input, width, height, inputWidthStride, inputOffset,
                                   buffer, width, 0, ElementSize);

            Encode2D(buffer, width, height, width, 0, output, outputWidthStride, outputOffset, 0);

            Marshal.FreeHGlobal(buffer);
        }
        private void Encode2D(IntPtr input, int width, int height, int inputWidthStride, int inputOffset, IntPtr output, int outputWidthStride,
                              int outputOffset, int level)
        {
            if (level < MaximumLevelNumber && width > MinimumBandSize && height > MinimumBandSize)
            {
                _waveletTransformation.Encode2D(input, width, height, inputWidthStride, inputOffset, output, outputWidthStride,
                                                outputOffset);

                width++;
                height++;
                width  /= 2;
                height /= 2;
                level++;
                if (level < MaximumLevelNumber && width > MinimumBandSize && height > MinimumBandSize)
                {
                    MemoryAllocator.Copy2D(output, width, height, outputWidthStride, outputOffset,
                                           input, inputWidthStride, 0, ElementSize);

                    Encode2D(input, width, height, inputWidthStride, inputOffset, output, outputWidthStride, outputOffset, level);
                }
            }
        }