public async Task <ActionResult <PKMember> > PostMember([FromBody] PKMember newMember)
        {
            var system = _auth.CurrentSystem;

            if (newMember.Name == null)
            {
                return(BadRequest("Member name cannot be null."));
            }

            // Explicit bounds checks
            if (newMember.Name != null && newMember.Name.Length > Limits.MaxMemberNameLength)
            {
                return(BadRequest($"Member name too long ({newMember.Name.Length} > {Limits.MaxMemberNameLength}."));
            }
            if (newMember.Pronouns != null && newMember.Pronouns.Length > Limits.MaxPronounsLength)
            {
                return(BadRequest($"Member pronouns too long ({newMember.Pronouns.Length} > {Limits.MaxPronounsLength}."));
            }
            if (newMember.Description != null && newMember.Description.Length > Limits.MaxDescriptionLength)
            {
                return(BadRequest($"Member descriptions too long ({newMember.Description.Length} > {Limits.MaxDescriptionLength}."));
            }

            // Sanity bounds checks
            if (newMember.AvatarUrl != null && newMember.AvatarUrl.Length > 1000)
            {
                return(BadRequest());
            }
            if (newMember.Prefix != null && newMember.Prefix.Length > 1000)
            {
                return(BadRequest());
            }
            if (newMember.Suffix != null && newMember.Suffix.Length > 1000)
            {
                return(BadRequest());
            }

            var member = await _members.Create(system, newMember.Name);

            member.Name        = newMember.Name;
            member.Color       = newMember.Color;
            member.AvatarUrl   = newMember.AvatarUrl;
            member.Birthday    = newMember.Birthday;
            member.Pronouns    = newMember.Pronouns;
            member.Description = newMember.Description;
            member.Prefix      = newMember.Prefix;
            member.Suffix      = newMember.Suffix;
            await _members.Save(member);

            return(Ok(member));
        }
Example #2
0
        public async Task <ImportResult> ImportSystem(DataFileSystem data, PKSystem system, ulong accountId)
        {
            // TODO: make atomic, somehow - we'd need to obtain one IDbConnection and reuse it
            // which probably means refactoring SystemStore.Save and friends etc

            var result = new ImportResult {
                AddedNames = new List <string>(), ModifiedNames = new List <string>()
            };

            // If we don't already have a system to save to, create one
            if (system == null)
            {
                system = await _systems.Create(data.Name);
            }

            // Apply system info
            system.Name = data.Name;
            if (data.Description != null)
            {
                system.Description = data.Description;
            }
            if (data.Tag != null)
            {
                system.Tag = data.Tag;
            }
            if (data.AvatarUrl != null)
            {
                system.AvatarUrl = data.AvatarUrl;
            }
            if (data.TimeZone != null)
            {
                system.UiTz = data.TimeZone ?? "UTC";
            }
            await _systems.Save(system);

            // Make sure to link the sender account, too
            await _systems.Link(system, accountId);

            // Apply members
            // TODO: parallelize?
            foreach (var dataMember in data.Members)
            {
                // If member's given an ID, we try to look up the member with the given ID
                PKMember member = null;
                if (dataMember.Id != null)
                {
                    member = await _members.GetByHid(dataMember.Id);

                    // ...but if it's a different system's member, we just make a new one anyway
                    if (member != null && member.System != system.Id)
                    {
                        member = null;
                    }
                }

                // Try to look up by name, too
                if (member == null)
                {
                    member = await _members.GetByName(system, dataMember.Name);
                }

                // And if all else fails (eg. fresh import from Tupperbox, etc) we just make a member lol
                if (member == null)
                {
                    member = await _members.Create(system, dataMember.Name);

                    result.AddedNames.Add(dataMember.Name);
                }
                else
                {
                    result.ModifiedNames.Add(dataMember.Name);
                }

                // Apply member info
                member.Name = dataMember.Name;
                if (dataMember.Description != null)
                {
                    member.Description = dataMember.Description;
                }
                if (dataMember.Color != null)
                {
                    member.Color = dataMember.Color;
                }
                if (dataMember.AvatarUrl != null)
                {
                    member.AvatarUrl = dataMember.AvatarUrl;
                }
                if (dataMember.Prefix != null || dataMember.Suffix != null)
                {
                    member.Prefix = dataMember.Prefix;
                    member.Suffix = dataMember.Suffix;
                }

                if (dataMember.Birthday != null)
                {
                    var birthdayParse = Formats.DateExportFormat.Parse(dataMember.Birthday);
                    member.Birthday = birthdayParse.Success ? (LocalDate?)birthdayParse.Value : null;
                }

                await _members.Save(member);
            }

            _logger.Information("Imported system {System}", system.Id);

            // TODO: import switches, too?

            result.System = system;
            return(result);
        }
        public async Task RenameMember(Context ctx, PKMember target)
        {
            // TODO: this method is pretty much a 1:1 copy/paste of the above creation method, find a way to clean?
            if (ctx.System == null)
            {
                throw Errors.NoSystemError;
            }
            if (target.System != ctx.System.Id)
            {
                throw Errors.NotOwnMemberError;
            }

            var newName = ctx.RemainderOrNull();

            // Hard name length cap
            if (newName.Length > Limits.MaxMemberNameLength)
            {
                throw Errors.MemberNameTooLongError(newName.Length);
            }

            // Warn if member name will be unproxyable (with/without tag), only if member doesn't have a display name
            if (target.DisplayName == null && newName.Length > ctx.System.MaxMemberNameLength)
            {
                var msg = await ctx.Reply($"{Emojis.Warn} New member name too long ({newName.Length} > {ctx.System.MaxMemberNameLength} characters), this member will be unproxyable. Do you want to change it anyway? (You can set a member display name instead)");

                if (!await ctx.PromptYesNo(msg))
                {
                    throw new PKError("Member renaming cancelled.");
                }
            }

            // Warn if there's already a member by this name
            var existingMember = await _members.GetByName(ctx.System, newName);

            if (existingMember != null)
            {
                var msg = await ctx.Reply($"{Emojis.Warn} You already have a member in your system with the name \"{existingMember.Name.SanitizeMentions()}\" (`{existingMember.Hid}`). Do you want to rename this member to that name too?");

                if (!await ctx.PromptYesNo(msg))
                {
                    throw new PKError("Member renaming cancelled.");
                }
            }

            // Rename the member
            target.Name = newName;
            await _members.Save(target);

            await ctx.Reply($"{Emojis.Success} Member renamed.");

            if (newName.Contains(" "))
            {
                await ctx.Reply($"{Emojis.Note} Note that this member's name now contains spaces. You will need to surround it with \"double quotes\" when using commands referring to it.");
            }
            if (target.DisplayName != null)
            {
                await ctx.Reply($"{Emojis.Note} Note that this member has a display name set ({target.DisplayName.SanitizeMentions()}), and will be proxied using that name instead.");
            }

            await _proxyCache.InvalidateResultsForSystem(ctx.System);
        }
Example #4
0
        public async Task <ImportResult> ImportSystem(DataFileSystem data, PKSystem system, ulong accountId)
        {
            // TODO: make atomic, somehow - we'd need to obtain one IDbConnection and reuse it
            // which probably means refactoring SystemStore.Save and friends etc
            var result = new ImportResult {
                AddedNames    = new List <string>(),
                ModifiedNames = new List <string>(),
                Success       = true // Assume success unless indicated otherwise
            };
            var dataFileToMemberMapping = new Dictionary <string, PKMember>();
            var unmappedMembers         = new List <DataFileMember>();

            // If we don't already have a system to save to, create one
            if (system == null)
            {
                system = await _systems.Create(data.Name);
            }
            result.System = system;

            // Apply system info
            system.Name = data.Name;
            if (data.Description != null)
            {
                system.Description = data.Description;
            }
            if (data.Tag != null)
            {
                system.Tag = data.Tag;
            }
            if (data.AvatarUrl != null)
            {
                system.AvatarUrl = data.AvatarUrl;
            }
            if (data.TimeZone != null)
            {
                system.UiTz = data.TimeZone ?? "UTC";
            }
            await _systems.Save(system);

            // Make sure to link the sender account, too
            await _systems.Link(system, accountId);

            // Determine which members already exist and which ones need to be created
            var existingMembers = await _members.GetBySystem(system);

            foreach (var d in data.Members)
            {
                // Try to look up the member with the given ID
                var match = existingMembers.FirstOrDefault(m => m.Hid.Equals(d.Id));
                if (match == null)
                {
                    match = existingMembers.FirstOrDefault(m => m.Name.Equals(d.Name)); // Try with the name instead
                }
                if (match != null)
                {
                    dataFileToMemberMapping.Add(d.Id, match); // Relate the data file ID to the PKMember for importing switches
                    result.ModifiedNames.Add(d.Name);
                }
                else
                {
                    unmappedMembers.Add(d); // Track members that weren't found so we can create them all
                    result.AddedNames.Add(d.Name);
                }
            }

            // If creating the unmatched members would put us over the member limit, abort before creating any members
            // new total: # in the system + (# in the file - # in the file that already exist)
            if (data.Members.Count - dataFileToMemberMapping.Count + existingMembers.Count() > Limits.MaxMemberCount)
            {
                result.Success = false;
                result.Message = $"Import would exceed the maximum number of members ({Limits.MaxMemberCount}).";
                result.AddedNames.Clear();
                result.ModifiedNames.Clear();
                return(result);
            }

            // Create all unmapped members in one transaction
            // These consist of members from another PluralKit system or another framework (e.g. Tupperbox)
            var membersToCreate = new Dictionary <string, string>();

            unmappedMembers.ForEach(x => membersToCreate.Add(x.Id, x.Name));
            var newMembers = await _members.CreateMultiple(system, membersToCreate);

            foreach (var member in newMembers)
            {
                dataFileToMemberMapping.Add(member.Key, member.Value);
            }

            // Update members with data file properties
            // TODO: parallelize?
            foreach (var dataMember in data.Members)
            {
                dataFileToMemberMapping.TryGetValue(dataMember.Id, out PKMember member);
                if (member == null)
                {
                    continue;
                }

                // Apply member info
                member.Name = dataMember.Name;
                if (dataMember.DisplayName != null)
                {
                    member.DisplayName = dataMember.DisplayName;
                }
                if (dataMember.Description != null)
                {
                    member.Description = dataMember.Description;
                }
                if (dataMember.Color != null)
                {
                    member.Color = dataMember.Color;
                }
                if (dataMember.AvatarUrl != null)
                {
                    member.AvatarUrl = dataMember.AvatarUrl;
                }
                if (dataMember.Prefix != null || dataMember.Suffix != null)
                {
                    member.Prefix = dataMember.Prefix;
                    member.Suffix = dataMember.Suffix;
                }

                if (dataMember.Birthday != null)
                {
                    var birthdayParse = Formats.DateExportFormat.Parse(dataMember.Birthday);
                    member.Birthday = birthdayParse.Success ? (LocalDate?)birthdayParse.Value : null;
                }

                await _members.Save(member);
            }

            // Re-map the switch members in the likely case IDs have changed
            var mappedSwitches = new List <Tuple <Instant, ICollection <PKMember> > >();

            foreach (var sw in data.Switches)
            {
                var timestamp = InstantPattern.ExtendedIso.Parse(sw.Timestamp).Value;
                var swMembers = new List <PKMember>();
                swMembers.AddRange(sw.Members.Select(x =>
                                                     dataFileToMemberMapping.FirstOrDefault(y => y.Key.Equals(x)).Value));
                var mapped = new Tuple <Instant, ICollection <PKMember> >(timestamp, swMembers);
                mappedSwitches.Add(mapped);
            }
            // Import switches
            if (mappedSwitches.Any())
            {
                await _switches.BulkImportSwitches(system, mappedSwitches);
            }

            _logger.Information("Imported system {System}", system.Hid);
            return(result);
        }