Example #1
0
        public void Should_Succeed()
        {
            // arrange
            var command         = UpdateGuildCommandFake.Valid().Generate();
            var guildRepository = GuildRepositoryMockBuilder.Create()
                                  .ExistsWithId(true, command.Id)
                                  .CanChangeName(true, command.Id, command.Name)
                                  .Build();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .ExistsWithId(true, command.LeaderId)
                                   .IsGuildMember(true, command.LeaderId, command.Id)
                                   .Build();

            var sut = new UpdateGuildValidator(guildRepository, memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.Should().NotBeNull().And.BeOfType <ValidationResult>();
            result.IsValid.Should().BeTrue();
        }
Example #2
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var promotedMember        = MemberFake.GuildMember().Generate();
            var guild                 = promotedMember.GetGuild();
            var expectedDemotedMember = promotedMember.GetGuild().GetLeader();
            var command               = PatchMemberCommandFake.PromoteMemberValid(promotedMember.Id).Generate();
            var memberRepository      = MemberRepositoryMockBuilder.Create()
                                        .GetForGuildOperationsSuccess(command.Id, promotedMember)
                                        .Update(promotedMember, promotedMember)
                                        .Update(expectedDemotedMember, expectedDemotedMember)
                                        .Build();
            var sut = new PromoteMemberHandler(memberRepository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            result.Data.As <Member>().Id.Should().Be(promotedMember.Id);
            result.Data.As <Member>().IsGuildLeader.Should().BeTrue()
            .And.Be(!expectedDemotedMember.IsGuildLeader);
            result.Data.As <Member>().GetGuild().Should().NotBeNull();
            result.Data.As <Member>().GetGuild().Id.Should().Be(guild.Id);
        }
Example #3
0
        public async Task Handle_Should_Succeed_With_ValidCommand_GuildMember()
        {
            // arrange
            var leavingMember              = (MemberTestProxy)MemberFake.GuildMember().Generate();
            var expectedUnchangedLeader    = leavingMember.GetGuild().GetLeader();
            var expectedFinishedMembership = leavingMember.GetActiveMembership();
            var command          = PatchMemberCommandFake.LeaveGuildValid(leavingMember.Id).Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .GetForGuildOperationsSuccess(command.Id, leavingMember)
                                   .Update(leavingMember, leavingMember)
                                   .Update(expectedUnchangedLeader, expectedUnchangedLeader)
                                   .Build();
            var membershipRepository = MembershipRepositoryMockBuilder.Create()
                                       .Update(expectedFinishedMembership, expectedFinishedMembership).Build();
            var sut = new LeaveGuildHandler(memberRepository, membershipRepository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            result.Data.As <Member>().Id.Should().Be(leavingMember.Id);
            result.Data.As <Member>().IsGuildLeader.Should().BeFalse()
            .And.Be(!expectedUnchangedLeader.IsGuildLeader);
            result.Data.As <Member>().GetGuild().Should().BeOfType <NullGuild>();
            expectedFinishedMembership.Should().NotBeOfType <NullMembership>();
            expectedFinishedMembership.Id.Should().Be(leavingMember.GetLastFinishedMembership().Id);
            expectedFinishedMembership.ModifiedDate.Should().NotBeNull()
            .And.Be(leavingMember.GetLastFinishedMembership().ModifiedDate);
        }
Example #4
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var expectedMember = MemberFake.WithoutGuild().Generate();
            var command        = PatchMemberCommandFake.ChangeMemberNameValid(
                id: expectedMember.Id,
                name: expectedMember.Name).Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .GetByIdSuccess(command.Id, expectedMember)
                                   .Update(expectedMember, expectedMember)
                                   .Build();
            var sut = new ChangeMemberNameHandler(memberRepository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            result.Data.As <Member>().Name.Should().Be(expectedMember.Name);
            result.Data.As <Member>().Id.Should().Be(expectedMember.Id);
        }
Example #5
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var expectedPage     = new Random().Next(1, 5);
            var expectedPages    = new Random().Next(expectedPage, expectedPage + 1);
            var expectedPageSize = new Random().Next(5, 10);
            var command          = ListMemberCommandFake.Valid(expectedPageSize, expectedPage).Generate();
            var totalItems       = command.PageSize * expectedPages;
            var repository       = MemberRepositoryMockBuilder.Create().Paginate(command, totalItems).Build();
            var sut = new ListMemberHandler(repository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <PagedResponse <Member> >();
            result.Data.As <PagedResponse <Member> >().Items.Should().NotBeEmpty()
            .And.AllBeAssignableTo <Member>()
            .And.HaveCount(expectedPageSize)
            .And.HaveCount(command.PageSize)
            .And.Match(x => x.All(y => y.Name.Contains(command.Name, StringComparison.OrdinalIgnoreCase) ||
                                  y.GuildId == command.GuildId));
            result.Data.As <PagedResponse <Member> >().PageSize.Should().Be(expectedPageSize)
            .And.Be(command.PageSize);
            result.Data.As <PagedResponse <Member> >().Page.Should().Be(expectedPage)
            .And.Be(command.Page);
            result.Data.As <PagedResponse <Member> >().Pages.Should().Be(expectedPages);
        }
Example #6
0
        public void Should_Fail_By_Empty_Id()
        {
            // arrange
            var command          = PatchMemberCommandFake.DemoteMemberInvalidByEmptyId().Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create().Build();
            var sut = new DemoteMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #7
0
        public void Should_Fail_By_Member_NotGuildLeader()
        {
            // arrange
            var member           = MemberFake.GuildMember().Generate();
            var command          = PatchMemberCommandFake.DemoteMemberValid(member.Id).Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .GetByIdSuccess(member.Id, member).Build();
            var sut = new DemoteMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #8
0
        public void Should_Fail_By_Member_ExistsWithName_True()
        {
            // arrange
            var command          = CreateMemberCommandFake.Valid().Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .ExistsWithName(true, command.Name).Build();

            var sut = new CreateMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #9
0
        public void Should_Fail_By_Empty_MasterId()
        {
            // arrange
            var command          = CreateGuildCommandFake.InvalidByEmptyMasterId().Generate();
            var guildRepository  = GuildRepositoryMockBuilder.Create().Build();
            var memberRepository = MemberRepositoryMockBuilder.Create().Build();

            var sut = new CreateGuildValidator(guildRepository, memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #10
0
        public void Should_Succeed()
        {
            // arrange
            var member           = MemberFake.GuildLeader().Generate();
            var command          = PatchMemberCommandFake.DemoteMemberValid(member.Id).Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .GetByIdSuccess(member.Id, member).Build();
            var sut = new DemoteMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.Should().NotBeNull().And.BeOfType <ValidationResult>();
            result.IsValid.Should().BeTrue();
        }
Example #11
0
        public void Should_Succeed()
        {
            // arrange
            var command          = CreateMemberCommandFake.Valid().Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .ExistsWithName(false, command.Name).Build();

            var sut = new CreateMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.Should().NotBeNull().And.BeOfType <ValidationResult>();
            result.IsValid.Should().BeTrue();
        }
Example #12
0
        public void Should_Fail_By_Member_NotFound()
        {
            // arrange
            var command          = PatchMemberCommandFake.ChangeMemberNameValid().Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .ExistsWithId(false, command.Id)
                                   .CanChangeName(true, command.Id, command.Name).Build();

            var sut = new ChangeMemberNameValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #13
0
        public async Task Handle_Should_Succeed_With_ValidCommandAsync()
        {
            // arrange
            var command        = CreateMemberCommandFake.Valid().Generate();
            var expectedMember = MemberFake.WithoutGuild(command.Name).Generate();
            var repository     = MemberRepositoryMockBuilder.Create().Insert(command.Name, expectedMember).Build();
            var factory        = ModelFactoryMockBuilder.Create().CreateMember(command.Name, expectedMember).Build();
            var sut            = new CreateMemberHandler(repository, factory);

            // act
            var response = await sut.Handle(command, default);

            // assert
            response.Should().NotBeNull().And.BeOfType <SuccessCreatedResult>();
            response.Success.Should().BeTrue();
            response.Errors.Should().BeEmpty();
            response.As <SuccessCreatedResult>().StatusCode.Should().Be(StatusCodes.Status201Created);
            response.Data.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            response.Data.As <Member>().Should().Be(expectedMember);
        }
Example #14
0
        public void Should_Fail_By_Master_ExistsWithId_False()
        {
            // arrange
            var command         = CreateGuildCommandFake.Valid().Generate();
            var guildRepository = GuildRepositoryMockBuilder
                                  .Create().ExistsWithName(false, command.Name).Build();
            var memberRepository = MemberRepositoryMockBuilder
                                   .Create().ExistsWithId(false, command.LeaderId).Build();

            var sut = new CreateGuildValidator(guildRepository, memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #15
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var expectedMember = MemberFake.GuildLeader().Generate();
            var command        = GetMemberCommandFake.Valid(expectedMember.Id).Generate();
            var repository     = MemberRepositoryMockBuilder.Create()
                                 .GetByIdSuccess(input: command.Id, output: expectedMember).Build();
            var sut = new GetMemberHandler(repository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            result.Data.As <Member>().Id.Should().Be(expectedMember.Id);
            result.Data.As <Member>().GetGuild().Id.Should().Be(expectedMember.GuildId.Value);
        }
Example #16
0
        public void Should_Fail_By_Guild_ExistsWithId_False()
        {
            // arrange
            var command         = InviteMemberCommandFake.Valid().Generate();
            var guildRepository = GuildRepositoryMockBuilder.Create()
                                  .ExistsWithId(false, command.GuildId).Build();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .ExistsWithId(true, command.MemberId)
                                   .IsGuildMember(false, command.MemberId, command.GuildId)
                                   .Build();

            var sut = new InviteMemberValidator(memberRepository, guildRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #17
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var expectedGuild        = GuildFake.Complete().Generate();
            var expectedMembersCount = expectedGuild.Members.Count;
            var expectedLeader       = expectedGuild.GetVice();
            var expectedVice         = expectedGuild.GetLeader();
            var command = UpdateGuildCommandFake.Valid(
                id: expectedGuild.Id,
                leaderId: expectedLeader.Id,
                name: expectedGuild.Name).Generate();
            var guildRepository = GuildRepositoryMockBuilder.Create()
                                  .GetByIdSuccess(command.Id, expectedGuild)
                                  .Update(expectedGuild, expectedGuild).Build();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .Update(expectedLeader, expectedLeader)
                                   .Update(expectedVice, expectedVice)
                                   .Build();
            var sut = new UpdateGuildHandler(guildRepository, memberRepository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <GuildTestProxy>();
            result.Data.As <Guild>().Name.Should().Be(expectedGuild.Name);
            result.Data.As <Guild>().Id.Should().Be(expectedGuild.Id);
            result.Data.As <Guild>().GetLeader().Id.Should().Be(expectedLeader.Id);
            result.Data.As <Guild>().Members.Should().NotBeEmpty()
            .And.HaveCount(expectedMembersCount)
            .And.Contain(x => x.Id == expectedLeader.Id)
            .And.Contain(x => x.Id == expectedVice.Id);
        }