private async Task AvatarCommandTree(AvatarLocation location, Context ctx, PKMember target, MemberGuildSettings?guildData) { // First, see if we need to *clear* if (await ctx.MatchClear(location == AvatarLocation.Server ? "this member's server avatar" : "this member's avatar")) { ctx.CheckSystem().CheckOwnMember(target); await AvatarClear(location, ctx, target, guildData); return; } // Then, parse an image from the command (from various sources...) var avatarArg = await ctx.MatchImage(); if (avatarArg == null) { // If we didn't get any, just show the current avatar await AvatarShow(location, ctx, target, guildData); return; } ctx.CheckSystem().CheckOwnMember(target); await AvatarUtils.VerifyAvatarOrThrow(_client, avatarArg.Value.Url); await UpdateAvatar(location, ctx, target, avatarArg.Value.Url); await PrintResponse(location, ctx, target, avatarArg.Value, guildData); }
private Task PrintResponse(AvatarLocation location, Context ctx, PKMember target, ParsedImage avatar, MemberGuildSettings?targetGuildData) { var typeFrag = location switch { AvatarLocation.Server => "server avatar", AvatarLocation.Member => "avatar", _ => throw new ArgumentOutOfRangeException(nameof(location)) }; var serverFrag = location switch { AvatarLocation.Server => $" This avatar will now be used when proxying in this server (**{ctx.Guild.Name}**).", AvatarLocation.Member when targetGuildData?.AvatarUrl != null => $"\n{Emojis.Note} Note that this member *also* has a server-specific avatar set in this server (**{ctx.Guild.Name}**), and thus changing the global avatar will have no effect here.", _ => "" }; var msg = avatar.Source switch { AvatarSource.User => $"{Emojis.Success} Member {typeFrag} changed to {avatar.SourceUser?.Username}'s avatar!{serverFrag}\n{Emojis.Warn} If {avatar.SourceUser?.Username} changes their avatar, the member's avatar will need to be re-set.", AvatarSource.Url => $"{Emojis.Success} Member {typeFrag} changed to the image at the given URL.{serverFrag}", AvatarSource.Attachment => $"{Emojis.Success} Member {typeFrag} changed to attached image.{serverFrag}\n{Emojis.Warn} If you delete the message containing the attachment, the avatar will stop working.", _ => throw new ArgumentOutOfRangeException() }; // The attachment's already right there, no need to preview it. var hasEmbed = avatar.Source != AvatarSource.Attachment; return(hasEmbed ? ctx.Reply(msg, embed: new DiscordEmbedBuilder().WithImageUrl(avatar.Url).Build()) : ctx.Reply(msg)); }
private async Task AvatarShow(AvatarLocation location, Context ctx, PKMember target, MemberGuildSettings?guildData) { // todo: this privacy code is really confusing // for now, we skip privacy flag/config parsing for this, but it would be good to fix that at some point var currentValue = location == AvatarLocation.Member ? target.AvatarUrl : guildData?.AvatarUrl; var canAccess = location != AvatarLocation.Member || target.AvatarPrivacy.CanAccess(ctx.DirectLookupContextFor(target.System)); if (string.IsNullOrEmpty(currentValue) || !canAccess) { if (location == AvatarLocation.Member) { if (target.System == ctx.System?.Id) { throw new PKSyntaxError( "This member does not have an avatar set. Set one by attaching an image to this command, or by passing an image URL or @mention."); } throw new PKError("This member does not have an avatar set."); } if (location == AvatarLocation.Server) { throw new PKError( $"This member does not have a server avatar set. Type `pk;member {target.Reference(ctx)} avatar` to see their global avatar."); } } var field = location == AvatarLocation.Server ? $"server avatar (for {ctx.Guild.Name})" : "avatar"; var cmd = location == AvatarLocation.Server ? "serveravatar" : "avatar"; var eb = new EmbedBuilder() .Title($"{target.NameFor(ctx)}'s {field}") .Image(new Embed.EmbedImage(currentValue?.TryGetCleanCdnUrl())); if (target.System == ctx.System?.Id) { eb.Description($"To clear, use `pk;member {target.Reference(ctx)} {cmd} clear`."); } await ctx.Reply(embed : eb.Build()); }
private async Task AvatarClear(AvatarLocation location, Context ctx, PKMember target, MemberGuildSettings?mgs) { await UpdateAvatar(location, ctx, target, null); if (location == AvatarLocation.Server) { if (target.AvatarUrl != null) { await ctx.Reply( $"{Emojis.Success} Member server avatar cleared. This member will now use the global avatar in this server (**{ctx.Guild.Name}**)."); } else { await ctx.Reply($"{Emojis.Success} Member server avatar cleared. This member now has no avatar."); } } else { if (mgs?.AvatarUrl != null) { await ctx.Reply( $"{Emojis.Success} Member avatar cleared. Note that this member has a server-specific avatar set here, type `pk;member {target.Reference(ctx)} serveravatar clear` if you wish to clear that too."); } else { await ctx.Reply($"{Emojis.Success} Member avatar cleared."); } } }
private async Task AvatarShow(AvatarLocation location, Context ctx, PKMember target, MemberGuildSettings?guildData) { var currentValue = location == AvatarLocation.Member ? target.AvatarUrl : guildData?.AvatarUrl; var canAccess = location != AvatarLocation.Member || target.AvatarPrivacy.CanAccess(ctx.LookupContextFor(target)); if (string.IsNullOrEmpty(currentValue) || !canAccess) { if (location == AvatarLocation.Member) { if (target.System == ctx.System?.Id) { throw new PKSyntaxError("This member does not have an avatar set. Set one by attaching an image to this command, or by passing an image URL or @mention."); } throw new PKError("This member does not have an avatar set."); } if (location == AvatarLocation.Server) { throw new PKError($"This member does not have a server avatar set. Type `pk;member {target.Hid} avatar` to see their global avatar."); } } var field = location == AvatarLocation.Server ? $"server avatar (for {ctx.Guild.Name})" : "avatar"; var cmd = location == AvatarLocation.Server ? "serveravatar" : "avatar"; var eb = new DiscordEmbedBuilder() .WithTitle($"{target.NameFor(ctx)}'s {field}") .WithImageUrl(currentValue); if (target.System == ctx.System?.Id) { eb.WithDescription($"To clear, use `pk;member {target.Hid} {cmd} clear`."); } await ctx.Reply(embed : eb.Build()); }
private async Task AvatarCommandTree(AvatarLocation location, Context ctx, PKMember target, MemberGuildSettings?guildData) { if (ctx.Match("clear", "remove", "reset") || ctx.MatchFlag("c", "clear")) { await AvatarClear(location, ctx, target, guildData); } else if (ctx.RemainderOrNull() == null && ctx.Message.Attachments.Count == 0) { await AvatarShow(location, ctx, target, guildData); } else if (await ctx.MatchUser() is {} user) { await AvatarFromUser(location, ctx, target, user); }