public bool TryDetachHook(MemHandler memHandler) { if (!memHooks.Contains(memHandler)) { return(false); } memHooks.Remove(memHandler); return(true); }
public ViewAViewModel() { memHandler = new MemHandler("game"); Global = new Global(memHandler); global.Update(); Unit = global.SelectedUnitList[0] as Unit; timer = new Timer(200); timer.Elapsed += HandleTimer; timer.AutoReset = true; timer.Start(); }
public Entity(MemHandler memHandler, IntPtr baseAddress) : base(memHandler, baseAddress) { }
public Display(MemHandler memHandler, IntPtr baseAddress) : base(memHandler, baseAddress) { }
public Buffs(MemHandler memHandler, IntPtr baseAddress) : base(memHandler, baseAddress) { LoadBuffs(); }
internal FFXIObject(MemHandler memHandler, IntPtr baseAddress) { MemoryHandler = memHandler; UpdateWithAddress(baseAddress); }
public bool TryAttachHook(MemHandler handler) { memHooks.Add(handler); return(true); }
public Global(MemHandler memHandler) : base(memHandler) { }