public TableMelodyData(ushort objNo, string displayName, string displayNameEn, MelodyType mtype, float throwDexterity, string description, string descriptionEn) { ObjNo = objNo; DisplayName = displayName; DisplayNameEn = displayNameEn; Mtype = mtype; ThrowDexterity = throwDexterity; Description = description; DescriptionEn = descriptionEn; }
public void SetName(string name) { Name = name; switch (name) { case "JeengleBels:": Type = MelodyType.JeengleBels; music = new Musics.JeengleBels(); break; case "Elize:": Type = MelodyType.Elize; music = new Musics.Elize(); break; case "StarWars:": Type = MelodyType.StarWars; music = new Musics.StarWars(); break; case "Thanebaum:": Type = MelodyType.Thanebaum; music = new Musics.Thanebaum(); break; case "Mario:": Type = MelodyType.Mario; music = new Musics.Mario(); break; default: Type = MelodyType.Default; music = new Musics.StarWars(); break; } }