Example #1
0
 public void DisableMeleeItem()
 {
     _sphere.enabled        = true;
     _collider.enabled      = true;
     _collider.isTrigger    = false;
     _rigidbody.isKinematic = false;
     _rigidbody.useGravity  = true;
     usingPhysics           = true;
     _meleeItem.SetActive(false);
 }