Example #1
0
        private static void CastQ(Obj_AI_Hero target)
        {
            if ((MegaGnar && !MegaQ.IsReady()) || (!MegaGnar && !MiniQ.IsReady()) || !target.IsValidTarget(MiniQ.Range))
            {
                return;
            }

            if (MegaGnar)
            {
                var megaQpred = MegaQ.GetPrediction(target);
                switch (megaQpred.Hitchance)
                {
                case HitChance.Collision:
                {
                    var coll =
                        megaQpred.CollisionObjects.OrderBy(unit => unit.Distance(player.ServerPosition)).First();

                    if (coll.Distance(target) < 30)
                    {
                        MegaQ.Cast(megaQpred.CastPosition, PacketCast);
                    }
                }
                break;

                default:
                    if (megaQpred.Hitchance >= HitChance.High)
                    {
                        MegaQ.Cast(megaQpred.CastPosition, PacketCast);
                    }
                    break;
                }
            }
            else if (!MegaGnar)
            {
                var miniQpred = MiniQ.GetPrediction(target);
                switch (miniQpred.Hitchance)
                {
                case HitChance.Collision:
                {
                    var coll =
                        miniQpred.CollisionObjects.OrderBy(unit => unit.Distance(player.ServerPosition))
                        .First();
                    if (coll.Distance(target) < 180)
                    {
                        MiniQ.Cast(miniQpred.CastPosition, PacketCast);
                    }
                }
                break;

                default:
                    if (miniQpred.Hitchance >= HitChance.High)
                    {
                        MiniQ.Cast(miniQpred.CastPosition, PacketCast);
                    }
                    break;
                }
            }
        }
Example #2
0
        private static void Clear()
        {
            var allminions = MinionManager.GetMinions(player.ServerPosition, MiniQ.Range, MinionTypes.All,
                                                      MinionTeam.NotAlly, MinionOrderTypes.MaxHealth);


            foreach (var minions in allminions)
            {
                var qDmg     = player.GetSpellDamage(minions, SpellSlot.Q);
                var qpredmin = MiniQ.GetPrediction(minions);
                var qpredmeg = MegaQ.GetPrediction(minions);

                if (minions.IsValidTarget(MegaQ.Range) && MegaGnar)
                {
                    if (SKOMenu.Item("UseQC").GetValue <bool>() && MegaQ.IsReady() && player.Distance(minions) <= MegaQ.Range)
                    {
                        MegaQ.Cast(minions, PacketCast);
                    }
                    if (SKOMenu.Item("UseWC").GetValue <bool>() && MegaW.IsReady() && player.Distance(minions) <= MegaW.Range)
                    {
                        MegaW.Cast(minions, PacketCast);
                    }
                }
                else if (minions.IsValidTarget(MiniQ.Range) && !MegaGnar)
                {
                    if (SKOMenu.Item("UseQC").GetValue <bool>() && MiniQ.IsReady() && player.Distance(minions) <= MiniQ.Range)
                    {
                        MegaQ.Cast(minions, PacketCast);
                    }
                }
                if (SKOMenu.Item("UseItemsClear").GetValue <bool>())
                {
                    if (player.Distance(minions) < player.AttackRange + player.BoundingRadius)
                    {
                        TMT.Cast();
                        HYD.Cast();
                    }
                    YMG.Cast();
                }
            }
        }