public static string GetStringFromMeetOrSlice(MeetOrSlice meetOrSlice) { switch(meetOrSlice) { case MeetOrSlice.Meet: return Meet; case MeetOrSlice.Slice: return Slice; } return Meet; }
public static string GetStringFromMeetOrSlice(MeetOrSlice meetOrSlice) { switch (meetOrSlice) { case MeetOrSlice.Meet: return(Meet); case MeetOrSlice.Slice: return(Slice); } return(Meet); }
public static Rect GetViewport(Rect viewport, Rect content, Align viewportAlign = Align.xMidYMid, MeetOrSlice viewportMeetOrSlice = MeetOrSlice.Meet) { viewport.x -= content.x; viewport.y -= content.y; if (viewportAlign != Align.None) { Vector2 sizeRatio = new Vector2(viewport.width / content.width, viewport.height / content.height); Vector2 size; Vector2 align; float scale; switch (viewportMeetOrSlice) { case MeetOrSlice.Meet: scale = Mathf.Min(sizeRatio.x, sizeRatio.y); size.x = content.width * scale; size.y = content.height * scale; align = Getalign(viewport, size, viewportAlign); return(new Rect(align.x, align.y, size.x, size.y)); case MeetOrSlice.Slice: scale = Mathf.Max(sizeRatio.x, sizeRatio.y); size.x = content.width * scale; size.y = content.height * scale; align = Getalign(viewport, size, viewportAlign); return(new Rect(align.x, align.y, size.x, size.y)); } } return(viewport); }
public static Rect GetViewport(Rect viewport, Rect content, Align viewportAlign = Align.xMidYMid, MeetOrSlice viewportMeetOrSlice = MeetOrSlice.Meet) { viewport.x -= content.x; viewport.y -= content.y; if(viewportAlign != Align.None) { Vector2 sizeRatio = new Vector2(viewport.width / content.width, viewport.height / content.height); Vector2 size; Vector2 align; float scale; switch(viewportMeetOrSlice) { case MeetOrSlice.Meet: scale = Mathf.Min(sizeRatio.x, sizeRatio.y); size.x = content.width * scale; size.y = content.height * scale; align = Getalign(viewport, size, viewportAlign); return new Rect(align.x, align.y, size.x, size.y); case MeetOrSlice.Slice: scale = Mathf.Max(sizeRatio.x, sizeRatio.y); size.x = content.width * scale; size.y = content.height * scale; align = Getalign(viewport, size, viewportAlign); return new Rect(align.x, align.y, size.x, size.y); } } return viewport; }