bool IBufferOwner.IsBufferAccessible(object buffer, MediaBufferAccessMode accessMode) { return(true); }
bool IBufferOwner.IsBufferAccessible(object buffer, MediaBufferAccessMode accessMode) => true;
bool IBufferOwner.IsBufferAccessible(object buffer, MediaBufferAccessMode accessMode) { return(true); }
bool IBufferOwner.IsBufferAccessible(object buffer, MediaBufferAccessMode accessMode) => true;