public MechMovingState(Mech character, MechStateMachine stateMachine) : base(character, stateMachine) { }
public MechResearchState(Mech character, MechStateMachine stateMachine) : base(character, stateMachine) { }
public MechState(Mech character, MechStateMachine stateMachine) : base(character, stateMachine) { this.character = character; this.stateMachine = stateMachine; }
public MechStasisState(Mech character, MechStateMachine stateMachine) : base(character, stateMachine) { }
public MechCombatState(Mech character, MechStateMachine stateMachine) : base(character, stateMachine) { }