public static MechDef GetSalvageRedirect(SimGameState s, MechDef m)
        {
            if (!SimpleMechAssembly_Main.Settings.UseOnlyCCAssemblyOptions)
            {
                if (SimpleMechAssembly_Main.Settings.StructurePointBasedSalvageMechPartSalvageRedirect.TryGetValue(m.Description.Id, out string red))
                {
                    if (s.DataManager.MechDefs.TryGet(red, out MechDef n) && n != null)
                    {
                        SimpleMechAssembly_Main.Log.Log($"mechpart salvage redirection (settings): {m.Description.Id}->{red}");
                        return(n);
                    }
                }
                string c = m.MechTags.FirstOrDefault((x) => x.StartsWith("mech_MechPartSalvageRedirect_"));
                if (c != null)
                {
                    c = c.Replace("mech_MechPartSalvageRedirect_", "");
                    if (s.DataManager.MechDefs.TryGet(c, out MechDef n) && n != null)
                    {
                        SimpleMechAssembly_Main.Log.Log($"mechpart salvage redirection (tag): {m.Description.Id}->{c}");
                        return(n);
                    }
                }
            }
            IAssemblyVariant v = CCIntegration.GetCCAssemblyVariant(m.Chassis);

            if (v != null && v.Lootable != null)
            {
                if (s.DataManager.MechDefs.TryGet(v.Lootable, out MechDef o))
                {
                    SimpleMechAssembly_Main.Log.Log($"mechpart salvage redirection (lootable): {m.Description.Id}->{v.Lootable}");
                    return(o);
                }
            }
            if (!SimpleMechAssembly_Main.Settings.AllowNonMainVariants && !m.IsMechDefMain())
            {
                MechDef ma = m.Chassis.GetMainMechDef(s.DataManager);
                if (ma != null)
                {
                    SimpleMechAssembly_Main.Log.Log($"mechpart salvage redirection (main): {m.Description.Id}->{ma.Description.Id}");
                    return(ma);
                }
            }
            return(m);
        }