void OnDisable() { MecanimEventEditorPopup.Destroy(); if (eventInspector != null) { eventInspector.SetPreviewMotion(null); eventInspector.SaveData(); } }
void Reset() { displayEvents = null; targetController = null; targetStateMachine = null; targetState = null; targetEvent = null; selectedLayer = 0; selectedState = 0; selectedEvent = 0; MecanimEventEditorPopup.Destroy(); }
void OnGUI() { if (eventInspector == null) { Reset(); ShowNotification(new GUIContent("Select a MecanimEventData object first.")); return; } RemoveNotification(); GUILayout.BeginHorizontal(); { EditorGUI.BeginChangeCheck(); DrawControllerPanel(); DrawLayerPanel(); DrawStatePanel(); if (EditorGUI.EndChangeCheck()) { MecanimEventEditorPopup.Destroy(); } DrawEventPanel(); } GUILayout.EndHorizontal(); if (targetState != null && targetState.motion != null) { eventInspector.SetPreviewMotion(targetState.motion); } else { eventInspector.SetPreviewMotion(null); } GUILayout.Space(5); GUILayout.BeginHorizontal(GUILayout.MaxHeight(100)); { DrawTimelinePanel(); } GUILayout.EndHorizontal(); }