public virtual void HandleMcpeSetHealth(McpeSetHealth message) { }
public abstract void HandleMcpeSetHealth(McpeSetHealth message);
public override void HandleMcpeSetHealth(McpeSetHealth message) { UnhandledPackage(message); }
public override void HandleMcpeSetHealth(McpeSetHealth message) { }
public Package HandleSetHealthPacketSimple(McpeSetHealth packet, Player source) { return packet; // Send }