public override void HandleMcpePlayStatus(McpePlayStatus message)
        {
            base.HandleMcpePlayStatus(message);

            if (Client.PlayerStatus == 0 && Client.UseBlobCache)
            {
                var packet = McpeClientCacheStatus.CreateObject();
                packet.enabled = Client.UseBlobCache;
                Client.SendPacket(packet);
            }
        }
Example #2
0
 public virtual void HandleMcpeClientCacheStatus(McpeClientCacheStatus message)
 {
 }
 public abstract void HandleMcpeClientCacheStatus(McpeClientCacheStatus message);
Example #4
0
 public override void HandleMcpeClientCacheStatus(McpeClientCacheStatus message)
 {
 }