public void Dispose() { _httpClient.Dispose(); _password.Dispose(); _mazeServer?.Dispose(); _mazeServer = null; }
private void OnCloseChannel(int channelId) { if (_mazeServer != null) { try { _mazeServer?.CloseChannel(channelId); } catch (Exception) { _mazeServer.Dispose(); _mazeServer = null; } } }
public void Dispose() { WebSocket?.Dispose(); MazeServer?.Dispose(); }