public System.Threading.Tasks.Task <MazeRunnerConsole.MazeRunner.PlayerGame> CreateGameAsync(MazeRunnerConsole.MazeRunner.Difficulty difficulty, string playerName) { return(base.Channel.CreateGameAsync(difficulty, playerName)); }
public MazeRunnerConsole.MazeRunner.PlayerGame CreateGame(MazeRunnerConsole.MazeRunner.Difficulty difficulty, string playerName) { return(base.Channel.CreateGame(difficulty, playerName)); }