static public Rect3D TransformBy(this Rect3D rect, Matrix3D matrix3d) { MatrixTransform3D m3d = new MatrixTransform3D(matrix3d); return(m3d.TransformBounds(rect)); }
static public Rect3D TransformBy(this Rect3D rect, Matrix3D matrix3d) { MatrixTransform3D m3d = new MatrixTransform3D(matrix3d); return(m3d.TransformBounds(rect)); }