/// <summary> /// assigns the PC Axes to both pointsSource and mypointCloudSourceCentered /// </summary> /// <param name="pointsSource"></param> /// <param name="mypointCloudSourceCentered"></param> private void AssignPCAxes(PointCloudVertices pointsSource, PointCloudVertices mypointCloudSourceCentered) { pointsSource.CentroidVector = Centroid; pointsSource.PCAAxes = new PointCloudVertices(); List <Vector3d> vectorList = PointCloudVertices.ToVectors(mypointCloudSourceCentered); for (int i = 0; i < 3; i++) { Vector3d v = VT.ExtractColumn(i); v = v * Convert.ToSingle(Math.Sqrt(EV[i])); Vertex ve = new Vertex(i, v); pointsSource.PCAAxes.Add(ve); } mypointCloudSourceCentered.PCAAxes = pointsSource.PCAAxes; }