Example #1
0
    private void RotateHead(Quaternion q)
    {
        q *= Quaternion.Euler(0, 180, 0);
        Vector3 e = q.eulerAngles;

        tHead.rotation = Quaternion.Euler(0, 0, Mathf2.ClampAngle(-e.z, -10f, 10f));
    }