Example #1
0
 public override void Awake(params object[] paralist)
 {
     m_UI   = UIUtility.SafeGetComponent <MaterialInfoUI>(Transform);
     _trans = this.Transform;
     _model = (MaterialDataModel)paralist[0];
     RefreshMaterial();
 }
Example #2
0
        void RefreshBuildCostPanel()
        {
            InitBuildCostElement();
            foreach (Transform trans in _buildCostContentTrans)
            {
                trans.gameObject.SetActive(false);
            }

            var materialDic = PlayerModule.Instance.GetBuildMaterialCost(model.BuildData);
            int index       = 0;

            foreach (KeyValuePair <Material, ushort> kvp in materialDic)
            {
                MaterialDataModel model = new MaterialDataModel();
                if (model.Create(kvp.Key.MaterialID))
                {
                    var element = UIUtility.SafeGetComponent <BuildRequireElement>(_buildCostContentTrans.GetChild(index));
                    if (element != null)
                    {
                        element.InitBuildCost(model, kvp.Value);
                        element.gameObject.SetActive(true);
                        index++;
                    }
                }
                else
                {
                    continue;
                }
            }
        }
Example #3
0
 bool RefreshDetail(MaterialDataModel ma)
 {
     m_page.DetailBG.sprite = ma.BG;
     m_page.DetailDesc.text = ma.Desc;
     m_page.DetailName.text = ma.Name;
     //Rarity TODO
     detailCanvasGroup.alpha = 1;
     return(true);
 }
Example #4
0
 public void InitOrderDetailElement(MaterialDataModel model, int count)
 {
     _count               = count;
     _model               = model;
     MaterialName.text    = model.Name;
     MaterialName_En.text = model.NameEn;
     Count.text           = count.ToString();
     materialIcon.sprite  = model.Icon;
     RefreshProgress();
 }
Example #5
0
        /// <summary>
        /// 初始化科技需求
        /// </summary>
        private void SetUpTechRequire()
        {
            if (techInfo == null)
            {
                return;
            }
            var content = Transform.FindTransfrom("Content/Context/RequireContent/Content/Scroll View/Viewport/Content");

            content.InitObj(UIPath.PrefabPath.Tech_Require_Element, Config.GlobalConfigData.TechDetail_Dialog_MaxRequire_Count);
            content.SafeSetActiveAllChild(false);

            var requireList = techInfo.techRequireList;

            int index = 0;

            //Init Cost
            //Init Cost
            var costObj = content.GetChild(index);

            if (costObj != null)
            {
                index++;
                var cmpt = costObj.SafeGetComponent <TechRequireElement>();
                cmpt.SetUpElement(TechRequireElement.RequireType.ResearchPoint, new object[] { techInfo._model.TechCost }, false);
                costObj.SafeSetActive(true);
            }

            for (int i = 0; i < requireList.Count; i++)
            {
                var type = TechnologyModule.Instance.GetTechRequireType(requireList[i]);
                switch (type)
                {
                case TechRequireType.PreTech:
                    ///Init PreTech
                    var techList = TechnologyModule.ParseTechParam_Require_PreTech(requireList[i].Param);
                    for (int j = 0; j < techList.Count; j++)
                    {
                        TechnologyDataModel techModel = new TechnologyDataModel();
                        if (techModel.Create(techList[j]))
                        {
                            var obj = content.GetChild(index);
                            if (obj != null)
                            {
                                index++;
                                var  element = obj.SafeGetComponent <TechRequireElement>();
                                bool warning = TechnologyDataManager.Instance.GetTechInfo(techList[j]).currentState == TechnologyState.Lock ? true : false;
                                element.SetUpElement(TechRequireElement.RequireType.PreTech, new object[] { techModel.ID }, warning);
                                obj.SafeSetActive(true);
                            }
                        }
                    }
                    break;

                case TechRequireType.Material:
                    var materialDic = TechnologyModule.parseTechParam_Require_Material(requireList[i].Param);
                    foreach (KeyValuePair <int, int> kvp in materialDic)
                    {
                        MaterialDataModel maModel = new MaterialDataModel();
                        if (maModel.Create(kvp.Key))
                        {
                            var obj = content.GetChild(index);
                            if (obj != null)
                            {
                                index++;
                                var  element = obj.SafeGetComponent <TechRequireElement>();
                                bool warning = PlayerManager.Instance.GetMaterialStoreCount(kvp.Key) < kvp.Value ? true : false;
                                element.SetUpElement(TechRequireElement.RequireType.Material, new object[] { maModel.ID, kvp.Value }, warning);
                                obj.SafeSetActive(true);
                            }
                        }
                    }

                    break;
                }
            }
        }
 public void Constructor()
 {
     materialDataModel = new MaterialDataModel();
 }
Example #7
0
 public override void OnShow(params object[] paralist)
 {
     _model = (MaterialDataModel)paralist[0];
     RefreshMaterial();
 }