Example #1
0
 protected void SetAlpha(float targetAlpha)
 {
     if (materialFader == null)
     {
         materialFader = gameObject.AddComponent <MaterialAlphaFade>();
     }
     materialFader.Set(targetAlpha);
 }
Example #2
0
 protected void FadeAlpha(float targetAlpha, float speed = 1f, float delay = 0f)
 {
     if (materialFader == null)
     {
         materialFader = gameObject.AddComponent <MaterialAlphaFade>();
     }
     materialFader.FadeTo(targetAlpha, speed, delay);
 }