private void PlayerManager_LocalPlayerJoined(object sender, MatchPlayerEventArgs e) { if (e.Player.CtrlType == AssignedCtrlType) { AssignedPlayer = e.Player; } }
private void Manager_MatchPlayerAdded(object sender, MatchPlayerEventArgs e) { if (e.IsLocal) { if (LocalPlayerJoined != null) { LocalPlayerJoined(this, e); } } }