Example #1
0
    public void SendMatchInfoMessage()
    {
        MatchInfoMessage _msg = new MatchInfoMessage()
        {
            scoreTeamRed    = teamRedScore,
            scoreTeamBlue   = teamBlueScore,
            scoreTeamYellow = teamYellowScore,
            time            = this.time
        };

        NetworkManager.singleton.client.Send(match_info_msg, _msg);

        canSendNetworkMessage = false;
    }
Example #2
0
    //recebe do servidor info dos estado do jogo
    private void OnReceiveMatchInfoMessage(NetworkMessage _message)
    {
        MatchInfoMessage _msg = _message.ReadMessage <MatchInfoMessage>();

        gameStateManagerObj.GetComponent <GameStateManager>().updateMatch(_msg);
    }
Example #3
0
 public void updateMatch(MatchInfoMessage msg)
 {
 }