public void ShutdownServerIfExists() { if (masterServer != null) { masterServer.Shutdown(); } masterServer = null; mainWindow.GameRunning = false; }
private void Form1_FormClosed(object sender, FormClosedEventArgs e) { server.Shutdown(); ((log4net.Repository.Hierarchy.Hierarchy)log4net.LogManager.GetRepository()).Root.RemoveAppender(this); }