public void ShowFail() { MasterMissionDetailParam detail = masterMissionDetailParamList.Find(p => p.type == "fail"); StartCoroutine(MessageShow(detail.message)); m_goRoot.SetActive(true); m_goRootYesNo.SetActive(false); m_goRootContinue.SetActive(true); }
public void ShowNo() { MasterMissionDetailParam detail = masterMissionDetailParamList.Find(p => p.type == "no"); StartCoroutine(MessageShow(detail.message)); m_goRoot.SetActive(true); m_goRootYesNo.SetActive(false); m_goRootContinue.SetActive(true); Canvas.ForceUpdateCanvases(); }
public override void OnEnter() { base.OnEnter(); aging_timer = 0.0f; MasterMissionDetailParam detail = panelMission.masterMissionDetailParamList.Find(p => p.type == "intro_no"); MasterItemParam item = DataManagerGame.Instance.masterItem.list.Find(p => p.item_id == panelMission.masterMissionParam.item_id); string message = string.Format(detail.message, item.name); panelMission.ShowNoItem(message); panelMission.m_btnContinue.onClick.AddListener(OnContinue); }
public void ShowTwoButton(string _strKeyMessage) { MasterMissionDetailParam detail = masterMissionDetailParamList.Find(p => p.type == _strKeyMessage); StartCoroutine(MessageShow(detail.message)); m_goRoot.SetActive(true); m_goRootYesNo.SetActive(true); m_goRootContinue.SetActive(false); m_txtBtnYes.text = masterMissionParam.btnlabel_yes; m_txtBtnNo.text = masterMissionParam.btnlabel_no; }
public override void OnEnter() { base.OnEnter(); panelMission.set_mission(mission_id.Value); MasterMissionDetailParam detail = panelMission.masterMissionDetailParamList.Find(p => p.type == "intro_have"); MasterItemParam item = DataManagerGame.Instance.masterItem.list.Find(p => p.item_id == panelMission.masterMissionParam.item_id); string message = string.Format(detail.message, item.name); panelMission.ShowMessageTwoButton(message); panelMission.m_btnYes.onClick.AddListener(OnYes); panelMission.m_btnNo.onClick.AddListener(OnNo); }