public MassTransit() : base(16, 4) { Name = "Mass Transit"; RequiredTech = new MassProduction(); SetIcon(2, 3, false); SetSmallIcon(2, 2); Type = Building.MassTransit; }
public Submarine() : base(5, 8, 2, 3, 2) { Type = UnitType.Submarine; Name = "Submarine"; RequiredTech = new MassProduction(); ObsoleteTech = null; SetIcon('C', 1, 2); }