Example #1
0
    void Update()
    {
        if (Container == null)
        {
            return;
        }

        var  offset   = TileDataProvider.WorldPosToOffsetTile(pysicItem.GetBottomPos());
        bool isStairs = MapGenerator.GetTile(new Vector2Int(offset.x, offset.y)).IsStairs();

        joystickH = UltimateJoystick.GetHorizontalAxis("Joystick1");
        joystickV = UltimateJoystick.GetVerticalAxis("Joystick1");

        //jamp
        if (Input.GetKeyDown(KeyCode.Space) || Input.GetKeyDown(KeyCode.UpArrow) || Input.GetKeyDown(KeyCode.W) /*|| (joystickV >= 0 && joystickV < 0.4)*/)
        {
            if (oldJampFrame != Time.frameCount && (Collision.Raycast(pysicItem.Position, viewReciver.size, Vector2.down).Count != 0 || isStairs))
            {
                countJampFrame = 0;
                pysicItem.AddVelocity(new Vector2(0, -pysicItem.velocity.y));
                oldJampFrame = Time.frameCount;
            }
        }


        //jamp isStairs
        if (isStairs && (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W) ||
                         joystickV > .5))
        {
            pysicItem.ApplayVelocity(new Vector2(0, 4));
        }

        // Down
        if (oldDownFrame != Time.frameCount && Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S) ||
            joystickV < -.5)
        {
            pysicItem.AddVelocity(new Vector2(0, -Speed));
            oldDownFrame = Time.frameCount;

            if (isStairs)
            {
                pysicItem.ApplayVelocity(new Vector2(0, -4));
            }
        }



        // Left
        if (oldLeftFrame != Time.frameCount && Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A) ||
            (joystickH < -.2))
        {
            var speed = joystickH != 0 ? Speed * joystickH : -Speed;

            pysicItem.AddVelocity(new Vector2(speed, 0));
            oldLeftFrame = Time.frameCount;
            controller.Rotat(-1);

            if (!isStairs)
            {
                if (Collision.Raycast(pysicItem.Position, viewReciver.size, Vector2.down).Count != 0)
                {
                    var countTile = MaskManager.GetMaskLJamp(pysicItem.GetBottomLeftPos());
                    if (countTile > 0)
                    {
                        pysicItem.AddVelocity(new Vector2(0, -pysicItem.velocity.y));
                        pysicItem.SetPosition(new Vector2(pysicItem.Position.x - 1,
                                                          pysicItem.Position.y + 16 * countTile + 1));
                    }
                }
            }
        }



        // Right
        if (oldRightFrame != Time.frameCount && Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D) ||
            (joystickH > .2))
        {
            var speed = joystickH != 0 ? Speed * joystickH : Speed;
            pysicItem.AddVelocity(new Vector2(speed, 0));
            oldRightFrame = Time.frameCount;
            controller.Rotat(1);


            if (!isStairs)
            {
                if (Collision.Raycast(pysicItem.Position, viewReciver.size, Vector2.down).Count != 0)
                {
                    var countTile = MaskManager.GetMaskRJamp(pysicItem.GetBottomRightPos());
                    //Debug.LogError(countTile);
                    if (countTile > 0)
                    {
                        pysicItem.AddVelocity(new Vector2(0, -pysicItem.velocity.y));
                        pysicItem.SetPosition(new Vector2(pysicItem.Position.x + 1,
                                                          pysicItem.Position.y + 16 * countTile + 1));
                    }
                }
            }
        }


        var joystickH2 = UltimateJoystick.GetHorizontalAxis("Joystick2");
        var joystickV2 = UltimateJoystick.GetVerticalAxis("Joystick2");

        bool joystick  = Vector2.Distance(new Vector2(joystickH2, joystickV2), Vector2.zero) > 0.1;
        bool joystick0 = UltimateJoystick.GetIsDown("Joystick1");

        var pos = Camera.main.ScreenToWorldPoint(Input.mousePosition);

        if (!Settings.IS_EDIT_MOD && (
                (!joystick0 || joystick0 && joystick) && (Input.GetMouseButtonDown(0) || Input.GetKeyDown(KeyCode.LeftControl) || joystick)) && !UICamera.IsGuiClick)
        {
            if (model.CurrentWeapon != null)
            {
                if (!joystick)
                {
                    var dir = (pos - transform.position).normalized;
                    controller.Rotat(dir.x);
                }
                else
                {
                    controller.Rotat(joystickH2);
                }
                model.CurrentWeapon.Fire(pos, joystick);
            }
        }

        if (((!Settings.IS_EDIT_MOD) && (
                 (!joystick0 || joystick0 && joystick) && (Input.GetMouseButton(0) || Input.GetKey(KeyCode.LeftControl) || joystick)) && !UICamera.IsGuiClick))
        {
            if (model.CurrentWeapon != null)
            {
                if (!joystick)
                {
                    var dir = (pos - transform.position).normalized;
                    controller.Rotat(dir.x);
                }
                else
                {
                    controller.Rotat(joystickH2);
                }
                model.CurrentWeapon.FireCycle(pos, joystick);
            }
        }

        if (model.CurrentWeapon != null)
        {
            var rot = pos;
            if (joystick)
            {
                var v = UltimateJoystick.GetVerticalAxis("Joystick2");
                var h = UltimateJoystick.GetHorizontalAxis("Joystick2");
                rot = transform.position + new Vector3(h, v) * 100;
            }
            model.CurrentWeapon.Rotate(rot);
        }


        //Bag
        if (Input.GetKeyDown(KeyCode.Alpha1))
        {
            model.UseItem(1);
        }

        if (Input.GetKeyDown(KeyCode.Alpha2))
        {
            model.UseItem(2);
        }

        if (Input.GetKeyDown(KeyCode.Alpha3))
        {
            model.UseItem(3);
        }

        if (Input.GetKeyDown(KeyCode.Alpha4))
        {
            model.UseItem(4);
        }

        if (Input.GetKeyDown(KeyCode.Alpha5))
        {
            model.UseItem(5);
        }

        if (Input.GetKeyDown(KeyCode.Alpha6))
        {
            model.UseItem(6);
        }

        if (Input.GetKeyDown(KeyCode.Alpha7))
        {
            model.UseItem(7);
        }

        if (Input.GetKeyDown(KeyCode.Alpha8))
        {
            model.UseItem(8);
        }

        if (Input.GetKeyDown(KeyCode.Alpha9))
        {
            model.UseItem(9);
        }
    }