private void SetInformationObject() { InformationObject informationObject; MarkerIdObject markerIdObject = MarkerIdObject.GetInstance(); foreach (GameObject objectSelect in listObjectSelecionado) { informationObject = new InformationObject(); informationObject.Name = objectSelect.name; informationObject.ImagePathMarkerLess = PropertiesModel.PathObjectDrawing; informationObject.IdMarker = markerIdObject.getIdMarker(objectSelect.name); informationObject.Position = objectSelect.transform.position; informationObject.Rotation = objectSelect.transform.rotation; informationObject.Scale = objectSelect.transform.localScale; informationObjectList.ListInformationObject.Add(informationObject); } }