private void mSaveAs_Click(object sender, EventArgs e) { dSave.ShowDialog(); if (dSave.FileName.Length == 0) { return; } MarioEditorXML.Save_To_XML(dSave.FileName, Objects); }
private void mSave_Click(object sender, EventArgs e) { MarioEditorXML.Save_To_XML(FileName, Objects); }