Example #1
0
        private void drawRelCells(List <UIElement> relList)
        {
            try
            {
                MapperVicinity mapperVicinity = CurrentMapper;

                double frameWidth  = canvasRel.ActualWidth;
                double frameHeight = canvasRel.ActualHeight;

                double relCellWidth  = frameWidth / mapperVicinity.RelMapWidth;
                double relCellHeight = frameHeight / mapperVicinity.RelMapHeight;

                metersPerPixelX = MapperSettings.elementSizeMeters * mapperVicinity.RelMapWidth / frameWidth;
                metersPerPixelY = MapperSettings.elementSizeMeters * mapperVicinity.RelMapHeight / frameHeight;

                for (int i = 0; i < mapperVicinity.RelMapHeight; i++)
                {
                    for (int j = 0; j < mapperVicinity.RelMapWidth; j++)
                    {
                        MapCell cell = mapperVicinity.relCellAt(j, i);

                        SolidColorBrush myBrush = null;

                        bool isEmpty = cell.val < 1;

                        if (!isEmpty)
                        {
                            Rectangle rect = new Rectangle();
                            rect.Width   = relCellWidth;
                            rect.Height  = relCellHeight;
                            rect.RadiusX = 4;
                            rect.RadiusY = 4;
                            rect.Margin  = new Thickness(j * relCellWidth, i * relCellHeight, 0, 0);

                            rect.Fill            = myBrush;
                            rect.Stroke          = Brushes.Green;
                            rect.StrokeThickness = 0.5d;

                            relList.Add(rect);
                        }
                    }
                }
            }
            catch { }
        }