Example #1
0
    void OnDestroy()
    {
        m_mapMonstersDic.Clear();
        m_mapEffectsDic.Clear();
        m_monsterBloodEffectDic.Clear();

        m_mapMonstersDic        = null;
        m_mapEffectsDic         = null;
        m_monsterBloodEffectDic = null;
        _instance = null;
    }
Example #2
0
 void Awake()
 {
     _instance = this;
     Init();
 }