private void DrawShapes(object sender, RoutedEventArgs e) { if (!DeleteShapesFromLevel(1)) { var strokeColor = Colors.DarkBlue; strokeColor.A = 100; var fillColor = Colors.Blue; fillColor.A = 100; foreach (var dataObject in PointList.GetAreas()) { var shape = new MapPolygon { StrokeThickness = 3, StrokeColor = strokeColor, FillColor = fillColor, StrokeDashed = true, ZIndex = 1, Path = new Geopath(dataObject.Points) }; shape.AddData(dataObject); MyMap.MapElements.Add(shape); } } }
private void DrawShapes(object sender, RoutedEventArgs e) { if (!DeleteShapesFromLevel(3)) { var strokeColor = Colors.DarkBlue; var fillColor = Colors.Blue; /////////////////////////////////////////////////// // Creating the a MapPolygons // (stroke, fill, path (list of BasicGeopositions) foreach (var dataObject in PointList.GetAreas()) { var shape = new MapPolygon { StrokeThickness = 3, StrokeColor = strokeColor, FillColor = fillColor, StrokeDashed = false, ZIndex = 3, Path = new Geopath(dataObject.Points.Select(p => p.Position)) }; shape.AddData(dataObject); MyMap.MapElements.Add(shape); } } }
private void Military(object sender, RoutedEventArgs e) { var strokeColor = Colors.DarkBlue; var fillColor = Colors.Blue; foreach (var dataObject in PointList.GetAreas()) { var shape = new MapPolygon { StrokeThickness = 3, StrokeColor = strokeColor, FillColor = fillColor, StrokeDashed = false, ZIndex = 3, Path = new Geopath(dataObject.Points.Select(p => p.Position)) }; shape.AddData(dataObject); Map.MapElements.Add(shape); } }
private void DrawShapes(object sender, RoutedEventArgs e) { if (!DeleteShapesFromLevel(1)) { var strokeColor = Colors.DarkBlue; strokeColor.A = 100; var fillColor = Colors.Blue; fillColor.A = 100; foreach (var dataObject in PointList.GetAreas()) { var shape = new MapPolygon { StrokeThickness = 3, StrokeColor = strokeColor, FillColor = fillColor, StrokeDashed = true, ZIndex = 1, Path = new Geopath(dataObject.Points) }; shape.AddData(dataObject); MyMap.MapElements.Add(shape); } } }
private void DrawShapes(object sender, RoutedEventArgs e) { if (!DeleteShapesFromLevel(3)) { var strokeColor = Colors.DarkBlue; var fillColor = Colors.Blue; /////////////////////////////////////////////////// // Creating the a MapPolygons // (stroke, fill, path (list of BasicGeopositions) foreach (var dataObject in PointList.GetAreas()) { var shape = new MapPolygon { StrokeThickness = 3, StrokeColor = strokeColor, FillColor = fillColor, StrokeDashed = false, ZIndex = 3, Path = new Geopath(dataObject.Points.Select(p => p.Position)) }; shape.AddData(dataObject); MyMap.MapElements.Add(shape); } } }