Example #1
0
 public ClientDestructibleObjectUpdateSystem(Contexts contexts)
 {
     _destructObjListener = new ClientDestructibleObjectListener(contexts);
     _glassyObjListener   = new ClientGlassyObjectListener(contexts);
     _context             = contexts.mapObject;
     _destructibleObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey,
                                                                     MapObjectMatcher.TriggerObjectId,
                                                                     MapObjectMatcher.DestructibleData,
                                                                     MapObjectMatcher.RawGameObject));
     _glassyObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey,
                                                               MapObjectMatcher.TriggerObjectId,
                                                               MapObjectMatcher.GlassyData,
                                                               MapObjectMatcher.RawGameObject));
     _eventObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey,
                                                              MapObjectMatcher.TriggerObjectId,
                                                              MapObjectMatcher.TriggerObjectEvent,
                                                              MapObjectMatcher.TriggerObjectEventFlag,
                                                              MapObjectMatcher.RawGameObject));
     _sessionObjects = contexts.session.clientSessionObjects;
 }
        public ServerDestructibleObjectUpdateSystem(Contexts contexts)
        {
            _destructObjListener = new ServerDestructibleObjectListener(contexts);
            _glassyObjListener   = new ServerGlassyObjectListener(contexts);
            _context             = contexts.mapObject;
            _eventObjects        = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey,
                                                                            MapObjectMatcher.TriggerObjectId,
                                                                            MapObjectMatcher.TriggerObjectEvent,
                                                                            MapObjectMatcher.TriggerObjectEventFlag,
                                                                            MapObjectMatcher.RawGameObject));

            _currentTime = contexts.session.currentTimeObject;
        }