/// <summary> /// Saves the note when player has completed writing /// </summary> public void OnNoteComplete() { InteractionMode = MapInteractionNormal; if (MapNoteInput.text.TrimEnd() == "") {//destroy the text box as nothing has been created Destroy(mapNoteCurrent.gameObject); } else { //System.Guid guid = System.Guid.NewGuid(); MapNote newmapnote = new MapNote((int)pos.x, (int)(pos.y + 100f), MapNoteInput.text); mapNoteCurrent.GetComponent <ContentSizeFitter>().horizontalFit = ContentSizeFitter.FitMode.PreferredSize; GameWorldController.instance.AutoMaps[MapNo].MapNotes.Add(newmapnote); mapNoteCurrent.GetComponent <MapNoteId>().guid = newmapnote.guid; } InteractionMode = MapInteractionNormal; caretAdjustment = Vector2.zero; UWHUD.instance.CursorIcon = UWHUD.instance.MapQuill; }
private void OnMapMarkerAdded(BasePlayer player, MapNote note) { if (player == null || note == null || player.isMounted || !player.IsAlive()) { return; } if (config.admins == true) { if (player.IsAdmin) { TP(player, note); } } else { if (player.IPlayer.HasPermission(permUse)) { TP(player, note); } } }
protected async override void OnNavigatedTo(NavigationEventArgs e) { // Replace MAP_SERVICE_TOKEN with token from bing maps dev center MyMap.MapServiceToken = "MAP_SERVICE_TOKEN"; // Use the device's Geolocator to find it's physical location Geopoint myPoint; if (e.Parameter == null) { // Add isViewing = false; var locator = new Geolocator(); locator.DesiredAccuracyInMeters = 50; /* Add Location capability in the Package.appxmanifest file */ var position = await locator.GetGeopositionAsync(); myPoint = position.Coordinate.Point; } else { // View or Delete isViewing = true; mapNote = (MapNote)e.Parameter; titleTextBox.Text = mapNote.Title; noteTextBox.Text = mapNote.Note; addButton.Content = "Delete"; var myPosition = new BasicGeoposition(); myPosition.Latitude = mapNote.Latitude; myPosition.Longitude = mapNote.Longitude; myPoint = new Geopoint(myPosition); } await MyMap.TrySetViewAsync(myPoint, 10D); }
public RustPlayerMapMarkerAddingEvent( RustPlayer player, MapNote mapNote) : base(player) { MapNote = mapNote; }
private object?OnMapMarkerRemove(BasePlayer player, MapNote note) { var @event = new RustPlayerMapMarkerRemovingEvent(new RustPlayer(player), note); return(EmitCancellableReturnsObject(@event)); }
private void OnMapMarkerAdded(BasePlayer player, MapNote note) { var @event = new RustPlayerMapMarkerAddedEvent(new RustPlayer(player), note); Emit(@event); }
public void InitAutoMap(int LevelNo, char[] lev_ark) { MapNotes = new List <MapNote>(); thisLevelNo = LevelNo; long automapAddress = 0; long automapNotesAddress = 0; long AUTOMAP_EOF_ADDRESS = 0; for (int au = 0; au <= AutomapNoteAddresses.GetUpperBound(0); au++) { AutomapNoteAddresses[au] = DataLoader.getValAtAddress(lev_ark, ((au + 36) * 4) + 2, 32); } automapAddress = DataLoader.getValAtAddress(lev_ark, ((LevelNo + 27) * 4) + 2, 32); automapNotesAddress = DataLoader.getValAtAddress(lev_ark, ((LevelNo + 36) * 4) + 2, 32); AUTOMAP_EOF_ADDRESS = getNextAutomapBlock(LevelNo, lev_ark); // DataLoader.getValAtAddress(lev_ark,((LevelNo+1+36) * 4) + 2 ,32); //Load Automap info if (automapAddress != 0) { switch (_RES) { case GAME_UW1: { int z = 0; for (int y = 0; y <= TileMap.TileMapSizeY; y++) { for (int x = 0; x <= TileMap.TileMapSizeX; x++) { short val = (short)DataLoader.getValAtAddress(lev_ark, automapAddress + z, 8); //The automap contains one byte per tile, in the same order as the //level tilemap. A valid value in the low nybble means the tile is displayed //on the map. Valid values are the same as tile types: Tiles[x, y].tileType = (short)(val & 0xf); Tiles[x, y].DisplayType = (short)((val >> 4) & 0xf); z++; } } break; } } } if ((automapNotesAddress != 0) && (AUTOMAP_EOF_ADDRESS <= lev_ark.GetUpperBound(0))) { //long EOF_ADDRESS= lev_ark.GetUpperBound(0); while (automapNotesAddress < AUTOMAP_EOF_ADDRESS) { string NoteText = ""; bool terminated = false; int PosX = 0; int PosY = 0; PosX = (int)DataLoader.getValAtAddress(lev_ark, automapNotesAddress + 0x32, 16); PosY = (int)DataLoader.getValAtAddress(lev_ark, automapNotesAddress + 0x34, 16); for (int c = 0; c <= 0x31; c++) { if ((lev_ark[automapNotesAddress + c].ToString() != "\0") && (!terminated)) { NoteText += lev_ark[automapNotesAddress + c]; } else { terminated = true; } } if (NoteText == "") { break; } if ((PosY <= 200) && (PosX <= 320)) { MapNote newmapnote = new MapNote(); newmapnote.PosX = PosX; newmapnote.PosY = PosY; //newmapnote.NotePosition=new Vector2((float)PosX,(float)PosY-100f); newmapnote.NoteText = NoteText; newmapnote.guid = System.Guid.NewGuid(); GameWorldController.instance.AutoMaps[LevelNo].MapNotes.Add(newmapnote); } else { break; } automapNotesAddress += 54; } } }
public void OnNoteComplete() { InteractionMode=MapInteractionNormal; if (MapNoteInput.text.TrimEnd()=="") {//destroy the text box as nothing has been created Destroy(mapNoteCurrent.gameObject); } else { System.Guid guid = System.Guid.NewGuid(); MapNote newmapnote = new MapNote(); newmapnote.NotePosition=pos; newmapnote.NoteText= MapNoteInput.text; newmapnote.guid=guid; mapNoteCurrent.GetComponent<ContentSizeFitter>().horizontalFit= ContentSizeFitter.FitMode.PreferredSize; //mapNoteCurrent.GetComponent<ContentSizeFitter>().SetLayoutHorizontal(); GameWorldController.instance.Tilemap.MapNotes[MapNo].Add(newmapnote); mapNoteCurrent.GetComponent<MapNoteId>().guid= guid; } InteractionMode=MapInteractionNormal; caretAdjustment= Vector2.zero; UWHUD.instance.CursorIcon=UWHUD.instance.MapQuill; }