private void mapLocator_ContainedMapActive(object sender, MapLocatorEventArgs e) { world.WorldObjects.MoveToForeground(Doors); world.WorldObjects.MoveToForeground(this); }
private void mapLocator_ContainedMapChanged(object sender, MapLocatorEventArgs e) { world.WorldObjects.MoveToBackground(Doors); world.WorldObjects.MoveToBackground(this); }