Example #1
0
 // 格子坐标转为世界坐标
 public Vector3 CellToWorld(Vector2 cell)
 {
     if (_mapGrid != null)
     {
         return(_mapGrid.CellToWorld(cell));
     }
     return(Vector3.zero);
 }
Example #2
0
    void OnDrawGizmos()
    {
        if (_toggleErase.isOn)
        {
            return;
        }

        Vector3 start = _mapGrid.CellToWorld(_startCell);
        Vector3 end   = _mapGrid.CellToWorld(_endCell);

        Gizmos.color = Color.gray;
        Gizmos.DrawSphere(start, 1);
        Gizmos.color = Color.black;
        Gizmos.DrawSphere(end, 1);

        if (_startCell.sqrMagnitude <= 0 || _endCell.sqrMagnitude <= 0)
        {
            return;
        }

        Gizmos.color = Color.blue;
        Gizmos.DrawSphere((end + start) / 2, 1);

        Color color = Color.gray;

        color.a      = 0.7f;
        Gizmos.color = color;
        Gizmos.DrawCube((end + start) / 2, new Vector3(Mathf.Abs(end.x - start.x) + _mapGrid.GetCellWidth(), 1, Math.Abs(end.z - start.z) + _mapGrid.GetCellHeight()));
    }