public override void OnInspectorGUI()
    {
        _myScript = (MapGenerator)target;

        EditorGUILayout.BeginVertical("box");
        GUILayout.Space(5);

        GUILayout.Label("Database");
        GUILayout.Space(5);

        if (GUILayout.Button("Recreate Database"))
            _action = InspectorButton.RecreateDataBase;

        if (GUILayout.Button("Clean Up Users"))
            _action = InspectorButton.CleanUpUsers;

        GUILayout.Space(5);
        EditorGUILayout.EndVertical();

        //--------------------------------------------------------------------------------------------------------------------------------------------------------
        GUILayout.Space(10);    // MAP
                                //--------------------------------------------------------------------------------------------------------------------------------------------------------

        //--------------------------------------------------------------------------------------------------------------------------------------------------------
        GUILayout.Space(10);    // CREATE
                                //--------------------------------------------------------------------------------------------------------------------------------------------------------

        EditorGUILayout.BeginVertical("box");
        GUILayout.Space(5);

        GUILayout.Label("Map Creation");
        GUILayout.Space(5);

        if (GUILayout.Button("Generate Base Map", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25)), GUILayout.Height(30)))
            _myScript.GenerateBaseMap(true);

        _myScript.NewGameObject = EditorGUILayout.ObjectField("Map :", _myScript.NewGameObject, typeof(GameObject), true) as GameObject;

        _myScript.MapName = EditorGUILayout.TextField("Name :", _myScript.MapName);
        _myScript.MapNumber = EditorGUILayout.IntField("Number :", _myScript.MapNumber);

        if (GUILayout.Button("Create Map"))
            _action = InspectorButton.CreateMap;

        GUILayout.Space(5);
        EditorGUILayout.EndVertical();

        //--------------------------------------------------------------------------------------------------------------------------------------------------------
        GUILayout.Space(10);    // UPDATE
        //--------------------------------------------------------------------------------------------------------------------------------------------------------

        EditorGUILayout.BeginVertical("box");
        GUILayout.Space(5);

        GUILayout.Label("Map Update");
        GUILayout.Space(5);

        //EditorGUILayout.BeginHorizontal();

        //if (GUILayout.Button("Get maps", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25)), GUILayout.Height(30)))
        //    _myScript.GetMaps();

        //GUILayout.FlexibleSpace();

        //EditorGUILayout.EndHorizontal();

        // Map List
        if (_myScript.Maps != null)
        {
            EditorGUILayout.BeginVertical("box");

            foreach (var map in _myScript.Maps)
            {
                EditorGUILayout.BeginHorizontal();

                EditorGUILayout.BeginVertical();

                GUILayout.Label("Id:" + map.Id, GUILayout.Width(UiUtils.GetPercent(Screen.width, 10)));

                EditorGUILayout.BeginHorizontal();

                GUILayout.Label("Name :");
                map.Name = EditorGUILayout.TextField(map.Name);

                EditorGUILayout.EndHorizontal();

                EditorGUILayout.BeginHorizontal();

                GUILayout.Label("Number :");
                map.Number = EditorGUILayout.IntField(map.Number);

                EditorGUILayout.EndHorizontal();

                EditorGUILayout.EndVertical();

                GUILayout.Space(UiUtils.GetPercent(Screen.width, 5));

                EditorGUILayout.BeginVertical();

                if (GUILayout.Button("Generate Map", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25))))
                {
                    _myScript.SetupCurrentMap(map.Id);
                    _myScript.CreateMap(true);
                }
                if (_myScript.CurrentMap != null && _myScript.CurrentMap.Id == map.Id)
                    if (GUILayout.Button("Update ?", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25))))
                        _myScript.MapId = map.Id;

                EditorGUILayout.EndVertical();

                EditorGUILayout.EndHorizontal();
                GUILayout.Space(5);
            }

            EditorGUILayout.EndVertical();
        }

        GUILayout.Space(25);

        if (_myScript.CurrentMap != null && _myScript.MapId != 0)
        {

            EditorGUILayout.BeginVertical("box");
            GUILayout.Space(5);

            EditorGUILayout.BeginVertical("box");

            //--
            EditorGUILayout.BeginHorizontal();

            EditorGUILayout.BeginVertical();

            GUILayout.Label("Id:" + _myScript.CurrentMap.Id, GUILayout.Width(UiUtils.GetPercent(Screen.width, 10)));

            EditorGUILayout.BeginHorizontal();

            GUILayout.Label("Map :");
            _myScript.CurrentMap.GameObject = EditorGUILayout.ObjectField(_myScript.CurrentMap.GameObject, typeof(GameObject), true) as GameObject;

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();

            GUILayout.Label("Name :");
            _myScript.CurrentMap.Name = EditorGUILayout.TextField(_myScript.CurrentMap.Name);

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();

            GUILayout.Label("Number :");
            _myScript.CurrentMap.Number = EditorGUILayout.IntField(_myScript.CurrentMap.Number);

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.EndVertical();

            GUILayout.Space(UiUtils.GetPercent(Screen.width, 5));

            if (GUILayout.Button("Update Map", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25)), GUILayout.Height(50)))
                _action = InspectorButton.UpdateMap;

            EditorGUILayout.EndHorizontal();
            GUILayout.Space(5);

            //--

            EditorGUILayout.EndVertical();

            GUILayout.Space(5);
            EditorGUILayout.EndVertical();

        }

        GUILayout.Space(5);
        EditorGUILayout.EndVertical();

        //--------------------------------------------------------------------------------------------------------------------------------------------------------
        GUILayout.Space(20);    // CONFIRM
        //--------------------------------------------------------------------------------------------------------------------------------------------------------

        if (_setupConfirm)
        {
            EditorGUILayout.BeginVertical("box");
            GUILayout.Space(5);

            EditorGUILayout.BeginHorizontal();

            GUILayout.FlexibleSpace();

            if (GUILayout.Button("Confirm", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25)), GUILayout.Height(50)))
                ConfirmAccepted();

            if (GUILayout.Button("Cancel", GUILayout.Width(UiUtils.GetPercent(Screen.width, 25)), GUILayout.Height(50)))
                _setupConfirm = false;

            GUILayout.FlexibleSpace();

            EditorGUILayout.EndHorizontal();
            GUILayout.Space(5);
            EditorGUILayout.BeginVertical();
        }
    }