protected void ReloadLevelData() { _lvlMgr.Clear(); List <MapData> restaurants = _restMgr.GetAllMaps(); foreach (MapData rest in restaurants) { //string levelFilePath = m_levelFileDir + rest.key + ".json"; //if (File.Exists(levelFilePath)) //{ // string jsonStr = File.ReadAllText(levelFilePath); // _lvlMgr.LoadFromDBFile(rest.key, jsonStr); //} _lvlMgr.LoadLevelDataForMap(rest.key); } }